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One thing that might be cool is to play to the strength of SW in dro pods, backed up by RG scouting rhinos, which deploy 12", scout 12", move 6", dismebark 6", rapid-fire 12" (basically the back edge of the board is in rapid-range). That would force a lot of threats on the enemy early on, and help clear a landing zone for the second wave of pods. Conversely, some fast rhinos could provide more saturation if you're bringing TWC, and help them get to CC intact.
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