As a warning, these local tournaments are extremely competitive (from what I hear). Typically you will see 3 Riptides, 3 Wraithknights, or 3 Heldrakes in a single 1350 list. This being said, as a Space Marine player, I tried building a list that will compete with each.
Iron Hand Master of the Forge - 90
Iron Hand Techmarine - 50
Dark Angels Librarian - 175 -Force Sword, Melta Bombs, Auspex, Bike
-Power Field Generator
-Shroud of Heroes
(T5, W2, 3+ Armor, 4++ Invulnerable and 5+
FNP; He needs to stay alive as long as possible)
Dark Angels Techmarine - 75 (
BRB FAQ - Models can not repair Allied vehicles -
pg.9)
Iron Hand (5) Scouts
-Shotguns
Iron Hand (5) Scouts
-Shotguns
Dark Angels (5) Scouts -Shotguns
Iron Hand Land Raider Crusader - 260
-Multi-Melta
Iron Hand Land Raider Crusader - 260
-Multi-Melta
Dark Angels Land Raider Crusader - 260 -Multi-Melta
1350/1350
Idea: I wanted 3
LRCs. I wanted 4++ on each. I wanted the bike to keep up to the Land Raiders (12" movement). I don't plan on disembarking until end game so I'll be kiting/snapfiring all game until then. Libby will most likely take Prescience for Twin-Link
MM. I wanted repairs on the inside of my
LRCs so I included a
MotF and 2 Tech. I could only fit a Techmarine in each army, 1 for
IH and 1 for
DA. Due to the
FAQ, I had to make one of the
LRC Dark Angels. I lose
IWND, but I get a 4+ repair from the Tech.
1
LRC will have
IWND and a 3+ repair with
IH MotF.
1
LRC will have
IWND and a 4+ repair with
IH Techmarine.
1
LRC will have a 4+ repair with
DA Techmarine.
All 3
LRCs will have 4++ for as long as the Libby survives.
Libby has 3+/4++ and 5+
FNP. (50 points for
FNP may seem steep but my entire list revolves around keeping him alive. I need the 4++/5+
imo. The Cover Save from Shroud of Heroes doesn't come into play unless a
GK with a vindicare shoots at him.
What do you guys think?
Edit: All games are played on a 4x4 table.