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Made in fi
Primered White




Finland

This is my army list for upcoming tourney, but im not entirely sure what to swap for what, or what to get more or less.

The thing is to have a points used on a small static objective holder, and the rest goes for fast, but hard hitting suprise forces. No vehicles, since my eldars are Exodites without vehicles. That and I don't like vehicles that much. (Except for some random deldar venoms. Venoms are tasty.)


Autarch 135p (goes with the warp spiders, and often deep strikes with them)
- Warp Jump Generator
- Deathspinner
- Shard of Anaris

Farseer 155p (prescience, guide and Psychic Shriek[unless I roll fortune/doom] being my choices, they're proven to be very effective)
- Bike
- Mantle of the Laughing God

20 Guardian Defenders 220p (This is the objective holder in my deployment zone, also functions as a bubblewrap if someone decides to pod anything flamer fielding on turn 1.)
- 2 scatter lasers

9 Bikes 187p
- 3 shuriken cannons

9 Bikes 187p
- 3 shuriken cannons

9 warp spiders 206p (deep strikes if in danger of being shot at badly, or not getting the first turn)
- Exarch with Spinneret Rifle
- Fast shot

9 Shining Spears 260p (Goes to outflank, so they get close enough to shoot when they arrive.)
- Exarch with Star lance
- Hit & Run

Wraithknight 240p

260 points to spare, But no idea what to get. I was thinking of getting a small unit of swooping hawks to deep strike behind any vehicles, or rangers, or dark eldar allies with 2-3 venoms that I have been playing as well. Got some dark reapers and dragons too, but for them to funtion to the max they would need farseer to stay back. Any suggestions?

Need your miniature army painted? Doing commission works now also internationally. Contact by PM or by email for list of prices and schedule. 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Fraiyn wrote:



Autarch 135p (goes with the warp spiders, and often deep strikes with them)
- Warp Jump Generator
- Deathspinner
- Shard of Anaris

Add Banshee Mask

Farseer 155p (prescience, guide and Psychic Shriek[unless I roll fortune/doom] being my choices, they're proven to be very effective)
- Bike
- Mantle of the Laughing God

20 Guardian Defenders 220p (This is the objective holder in my deployment zone, also functions as a bubblewrap if someone decides to pod anything flamer fielding on turn 1.)
- 2 scatter lasers

add higher AP weapons here and since you have the points an ADL and AA gun couldn't hurt


9 Bikes 187p
- 3 shuriken cannons

9 Bikes 187p
- 3 shuriken cannons

9 warp spiders 206p (deep strikes if in danger of being shot at badly, or not getting the first turn)
- Exarch with Spinneret Rifle
- Fast shot

9 Shining Spears 260p (Goes to outflank, so they get close enough to shoot when they arrive.)
- Exarch with Star lance
- Hit & Run

Wraithknight 240p

260 points to spare, But no idea what to get. I was thinking of getting a small unit of swooping hawks to deep strike behind any vehicles, or rangers, or dark eldar allies with 2-3 venoms that I have been playing as well. Got some dark reapers and dragons too, but for them to funtion to the max they would need farseer to stay back. Any suggestions?


Dark Reapers are a solid unit with high kill potential and should be considered other than that not sure what to tell you since you don"t want tanks. Perhaps more warp spiders? How about vaul's wrath weapon batteries to provide support for your foot troops? War walkers? Dark eldar are good as allies small kabalite squads in venoms with maxed out weapon slots work well.


22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Fresh-Faced New User




Dark reapers plus a Aeigis Line with cannon for DR Exarch to fire. Gives your Guardians cover as well.

Warlock in Guardians behind Aeigis wall.....very nice cover save.

Warlocks in your Jet Bikes throwing Conceal on them.

You can't go wrong with War Walkers, either.



.

This message was edited 2 times. Last update was at 2013/09/16 12:36:39


 
   
Made in fi
Primered White




Finland

Yeah, maybe I'll throw in that Aegis, since I have one converted. I don't really think the laser is better than quad gun though.

Warlock to guardians with that, check. 100 aegis with quad + 'lock 35 = 135. That leaves me with 125 point though. Not enough for decent unit of dark reapers. And if I take good sized dark reapers unit, I don't have enough for aegis.

Let's see, warlock alone without aegis gives good enough cover save in pretty much any cover. So I'll skip aegis and dark reapers.

Autarch 135p (goes with the warp spiders, and often deep strikes with them)
- Warp Jump Generator
- Deathspinner
- Shard of Anaris

Add Banshee Mask


Why? I understand against enemies with I6 or higher, but those are few, even amongst characters. That's 10 points mostly wasted imo, and only works if I get the charge.

225 points to spare, that could give me a decent unit of war walkers. They've been my major punchers since the beginning of my eldars. I guess they'll be the ones then.

I do have a plenty of s6, so light tanks are not a problem, and with guide and prescience even random flyers go down, but anything heavier than armor 12 is big trouble.

Need your miniature army painted? Doing commission works now also internationally. Contact by PM or by email for list of prices and schedule. 
   
Made in hr
Screaming Shining Spear






Banshee Mask is 5 points. And 5 points well spent.
   
Made in fi
Primered White




Finland

Oops! Yeah, you're right. 5 points it is.

Need your miniature army painted? Doing commission works now also internationally. Contact by PM or by email for list of prices and schedule. 
   
Made in us
Agile Revenant Titan






Austin, Texas.

banshee mask always nice

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
 
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