lambsandlions wrote:
On another note, you said that the rune priest has a 50% chance of killing a riptide with jaws, its actually slightly lower when you consider the priest has a .916 chance of casting jaws, the riptide has a .833 chance of not denying the witch and then a .50 chance of dying. So Jaws is only a .38 chance of killing the riptide, still a huge chance but the odds are in the riptides favor and if the riptide does live I don't see the priest and 5 grey hunters living.
I think these calculations are not quite correct. Jaws is the following if i'm not mistaken :
0.916 chance of casting
0.833 chance to deny
then jaws only removes the unit if said unit fails their leadership test. in the case of a riptide, it being 9. however on page 96 of the grey wolf codex. it states "Monstrous creatures may subtract one from their dice roll" - the riptide being an
MC of course. So a roll of 10 or below is needed to not be removed - therefore
0.20 chance to be removed
total chance of jaws working is actually very slim!
please do correct me if I'm wrong, I play frequently against a grey wolf player who loves to jaws my face off