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To begin with I should probably say that whilst I'm using the Iyanden supplement, I'm not theming the list around the traditional idea of a Wraith heavy Iyanden list. If anything I'm just using the rules to make my force play more like the way I want it to and strangely enough find that it suits my idea of an Ulthwe themed craftworld force quite well (I.e. lots of skilled psykers).
So I'm very happy with my 1500pt force which sees regular game time but am looking to bounce some ideas around/ see what the community suggests for how to add to this for larger point games.
1500 pt force is as follows:
Farseer, Jetbike & spear - usually takes 1 x WC powers, tries for doom but if doesn't get it reverts to guide, prescience, and psychic shriek)
Spiritseer - Usually, battle focus for the WG and psychic shriek
5 x WG - D scythes
Wave serpent, SL, SC & Vectored engines
10 x Dire Avengers inc Exarch - shimmershield
Wave Serpent, SL, SC & vectored engines
3 x jetbikes inc cannon
3 x jetbikes inc cannon
6 x Swooping Hawks inc Exarch - Hawk's Talon
8 x Warp Spiders inc Exarch
Nightspinner + cannon
Nightspinner + cannon
To take this up to higher points levels I'm looking at:
1850
8 x Fire Dragons inc Exarch - Flamer
Wave Serpent, SL, SC & Vectored Engines
+ Spirit stone for WG Spirit seer
2000
2 x Spirit seers (To accompany fire dragons & Dire Avengers. Unless they roll up the +1 sv power they'll probably be running with conceal and psychic shriek)
+ upgrade Hawk's Talon to Sunrifle & add twin linked DS to Spider exarch.
Opinions, ideas, comments? How would you upgrade this force to higher points levels?
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