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1500/1850 Iron Hands Mech - Combined Arms (C&C welcome)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




I've been waiting for a zillion years for an updated codex to come out, and they made a lot of the changes I was hoping for. The idea here is to be competitive without the use of bikes, while leveraging the Iron Hands' fantastic chapter tactics.

1500 pts.

Master of the Forge - 90
Techmarine w/ Servo-harness - 75

Tactical Squad x5: Lascannon, Razorback w/ TLLC - 165
Tactical Squad x5: Lascannon, Razorback w/ TLLC - 165
Tactical Squad x10: Heavy Bolter, Flamer, Combi-Grav, Drop Pod - 215

Dreadnaught: 2x TLAC - 120

Stormtalon Gunship w/ Skyhammer - 125
Stormtalon Gunship w/ Skyhammer - 125

Centurion Devastators x3: 3 Grav-Cannons, 3 Missile Launchers - 280
Vindicator - 125

1850 pts.

Tactical Squad x10: Heavy Bolter, Flamer, Combi-Grav - 165
Stormraven Gunship w/ TLLC: 200

* * *

Pretty straightforward. The two Mars nerds go with the lascannon squads to babysit the razors and Dread and give the marines better cover. Centurions and Vindicator deploy forward to draw fire and murder incoming bikes and battlesuits. Drop Pod marines come in on turn 1 to capture an objective. Talons have epic sky fights with Drakes.

In 1850 games, the Raven also fights drakes, and drops off the fourth tac squad to capture an objective. It can also carry in the Centurions if I want to put them right in someone's face, but that would be a ton of points in reserve, obviously, and leave an awkwardly unmounted tactical squad.

Feel free to shred it. Many of these models I already own (the dread, the razors) but I'm not married to specific models so much as I am the overall theme. Which is to avoid bikes because everyone does bikes, and to have lots of power armor and metal boxes.
   
 
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