gausus wrote:
- Rune Priest does well in close combat, especially with Wolftail talisman and Runic Weapon.
Perhaps the Rune priest does well in
CC against standard troops, but any REAL close combat character will eat him alive and your AP3 force weapon isn't going to save you. Plus I think you meant to say the Wolf Tooth Necklace - not the Wolf Tail Talisman, since the Necklace makes you always hit on 3+ in
CC, while the Talisman gives you a 5+ deny the witch. In any case, BOTH of those wargear items are wastes of points on a Rune Priest and I tell you why.
The Wolf TAIL talisman, for 5 points gives you a 5+ to nullify an enemy psychic power cast on your character or his unit. This is only marginally better than your standard 6+ "Deny the Witch" roll which you get for free. But even better still, the Rune Priest comes with a runic weapon which nullifies ANY enemy pyschic power cast within 24" of the priest on a 4+. And you can only roll one die. So why pay 5 points for a wolf tail talisman that you will never use because the Rune Priest already nullifies the spell on a 4+?
The Wolf Tooth Necklace costs 10 points and makes the character hit anything in
CC on a 3+. The problem with this wargear is that your rune priest already has a
WS of 5. Meaning that you're already hitting
most things - that is, anyone with
WS 4 or less - on a 3+ anyway. So the
WTN is only useful when you're fighting against models with a
WS 5 or better. But in those circumstances, the model in question is likely to be a character, the fight is probably a challenge and the character in question is almost certainly better than you. For example, he'll probably have a 2+/4++ save or better. Meaning, he's going to get armor saves against your AP3 force weapon. He'll probably have a weapon that is S8 AP2 or better - so you'll suffer instant death if he wounds you. This means that your Rune Priest is probably going to die in a challenge and the
WTN isn't going to help you. Of course you MIGHT find youreslf in a close combat with a character who is both
WS 5 or better, but doesn't have a 2+ armor save AND doesn't have a weapon that either cuts through your power armor or
ID's you. It's possible. But it's going to occur only very rarely. Do you really want to invest 10 points into a
WTN that will only help you on that rare occasion?
On the other hand, a Rune Priest can hang out on the board WAY far away from the action and still influence the battle with things like Living Lightning (Range is anything he can see), or Prescience to give Long Fangs re-rolls to hit. And he can do those things every turn for no additional cost.
So I stand by my hypothesis : The best use of a Rune Priest is FAR away from close combat.
One other thing - Even though the Rune Priest can have the Biomancy discipline, he doesn't get to pick his power. You have to roll for it. So there is no guarantee that you will get the "Endurance" power that you want. I'm just saying.
- Still, the 6th edition is more focused on shooting, so i don't think the Rune Priest will see much close combat.
He will if you drop him down right in front of the enemy with a group of Space Marines. ESPECIALLY Long Fangs, who your opponent knows will die quickly in close combat.
- One squad of Grey Hunters can shoot at only one target, with 12" range. So it is easy to screen the vehicle with some infantry.
But the meltagun is an assault weapon. The Grey hunters can move 6" before they shoot the
MG so really it's got a range of 18". Meanwhile the Long Fangs can shoot the Multi-melta's if they move, but they'll be shooting snap shots needing 6's to hit.
- One squad of Long Fangs can shoot at two different targets in 24" range. That is a large difference. Eg. If I drop a squad of 2xHbolter and 3xMMelta i can shoot a IG platoon as well as a Leman Russ squadron and have a good chance to kill all of them. That makes a huge difference.
Again...on the turn you drop the Long Fangs, they'll need 6's to hit. On the next turn, either your targets will move out of melta range, or your long fangs will be pulped. Probably both actually.