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Made in us
Land Raider Pilot on Cruise Control






Cincinnati, Ohio

Big Blood Ravens fan here, they are my C:SM Army, and I think that the new codex did some good for building their kind of army (HQ libby and RG CT). I still want to have more fluffy lists, like maybe a squad of libbies/DoW2 Sgts as upgrades for Vet Sgts (Purchase Vet Sgt, then purchase DoW2 Sgt.)/Vet Sgts upgrade to psykers. Other than that, i think I can make a supplement (albeit a small one as I am not good with fluff).

The current formula for a supplement, which AFAIK from Farsight and Lyanden, is: you pick a campaign that is a turning point in the history of the faction in question, make lots of situations or flavored campaigns/batreps, and then craft rules that seem fluffy and work for the campaign.

For Blood Ravens, this seems easy: use the Aurelian Crusades as the fluff, add in the 'situations', and then give the special rules and special characters. I already have some special rules for them already and a special character for them. I just need one more fluffy rule or character for them. This is what I have so far:

Spoiler:
Special Rules

Chapter Tactics (Blood Ravens):

Forseen Assault: All models (including vehicles) in a detachment with this Chapter Tactic gain the Scout and Counter Attack universal special rules [Note: Even vehicles without the Chapter Tactics special rule befefit from scouts]

Coven of Diviners: Codex: Space Marines Librarians in a detachment with this Chapter Tactic may also roll on the Divination table, along with the other psychic diciplines already allowed to Librarians.

Special Characters

Gabriel Angelos (Full rules are in the PDF file)

Sounds good, bad, or ugly? Is there more to add, or must some be taken away?

This message was edited 1 time. Last update was at 2013/09/29 20:23:49


Blood Ravens 4th Company (C:SM)
 
   
 
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