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![[Post New]](/s/i/i.gif) 2013/09/30 11:10:34
Subject: Fenrisian wolves vs flesh hounds
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Sure Space Wolves Land Raider Pilot
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How come flesh hounds is the best thing ever and fenrisian wolves are crap? looking at their stats and price it isnt all obvious to me. Hounds do get scout, but again I dont see fenrisian wolves as crap just because they lack this.
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![[Post New]](/s/i/i.gif) 2013/09/30 11:15:26
Subject: Fenrisian wolves vs flesh hounds
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Been Around the Block
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Because 1 got codex update while other dont
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![[Post New]](/s/i/i.gif) 2013/09/30 11:25:43
Subject: Fenrisian wolves vs flesh hounds
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Dakka Veteran
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5++ invul on flesh hounds I believe.
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![[Post New]](/s/i/i.gif) 2013/09/30 11:53:50
Subject: Fenrisian wolves vs flesh hounds
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Sure Space Wolves Land Raider Pilot
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So survivability (hounds) weighs over the hurts put out (wolves)?
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This message was edited 1 time. Last update was at 2013/09/30 11:55:41
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![[Post New]](/s/i/i.gif) 2013/09/30 11:54:19
Subject: Re:Fenrisian wolves vs flesh hounds
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Chalice-Wielding Sanguinary High Priest
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Well, for starters, one is a biological creature that likely evolved naturally, although on a deathworld. The other is a creature of the Warp given form by an entity created of raw anger, hatred and bloodlust. It's like comparing Andre the Giant to the Incredible Hulk. Sure they're both big... but that's where the similarity ends...
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/09/30 13:08:55
Subject: Re:Fenrisian wolves vs flesh hounds
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Tea-Kettle of Blood
Adelaide, South Australia
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Scout + invuln saves means Flesh Hounds will actually make it to combat.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/09/30 13:31:03
Subject: Fenrisian wolves vs flesh hounds
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Gavin Thorpe
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Just checking, you did notice that Flesh Hounds have 2 wounds right? Or the arsenal of defensive abilities the Daemon player will no doubt have available to support them?
Flesh Hounds work because they give you T4, 2 wounds and a 5++ Invul on a model costing less than 20pts. It is then stuck on the best unit type available and given Scout.
It has WS5, 2 Attacks and Furious Charge.
It can be led by a T5 tanking character who also happens to grant them Rage. They can be supported by Endurance, Forewarning, Invisibility and/or the Grimoire all at the same time.
Flesh Hounds are nails. In contrast, Wolves give you a model that hits like an Assault Marine with the defensive properties of an Ork. Sure they're cheap but they are leagues apart.
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2013/09/30 18:16:18
Subject: Fenrisian wolves vs flesh hounds
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Sure Space Wolves Land Raider Pilot
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Mozzamanx wrote:Just checking, you did notice that Flesh Hounds have 2 wounds right? Or the arsenal of defensive abilities the Daemon player will no doubt have available to support them?
yes they have 2 wounds but at exactly twice the price so we get equal amount of wounds for equal amount of points, the 5++ save is what separates them.
It can be led by a T5 tanking character who also happens to grant them Rage. They can be supported by Endurance, Forewarning, Invisibility and/or the Grimoire all at the same time.
then the points increase, fenrisian wolves can be led by wolf lord, wolf lord junior or canis (and with canis we can spam wolves to a ridicoulus degree)
I can buy though that the 5++ in total is what makes flesh hounds better, since its better to survive than to hit hard. fenrisian wolves certainly hit harder with twice the number of attacks in the same point value
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![[Post New]](/s/i/i.gif) 2013/09/30 22:11:13
Subject: Fenrisian wolves vs flesh hounds
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Longtime Dakkanaut
New Zealand
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Yeah the comparison isn't even close, Hounds have the edge in every area. Yes its two wounds for twice the price - but the key difference there is the squad size. Flesh Hounds can go up to 20 strong, which is 40 wounds in the unit. Wolves get 15 in a unit, and every wound drops your damage output.
You are also forgetting Scout. Wolves really struggle because despite their speed they still need 2-3 turns to guarantee a charge, and with no save and no Fearless they can easily be broken by small arms fire. Hounds on the other hand are guaranteed to hit combat by turn 2, and often get there by turn 1. That combined with the 5++ and massively increased ability to buff them (Grimore, widespread access to psychic powers) means they are significantly more durable - but not being shot at all because you are in assault is infinitely better than any save.
WS5 vs WS4 is a big difference as well, as is S5 on the charge. I can't see why you would ever take Wolves over Hounds (given a choice of course), they hit harder, are more durable and more flexible and don't require babysitting.
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![[Post New]](/s/i/i.gif) 2013/09/30 22:53:27
Subject: Fenrisian wolves vs flesh hounds
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Executing Exarch
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It is;
1) scouts
2) 5+ invulnerable
3) codex support units
4) WS/S 5 on charge.
These are huge factors as this means that they;
1) almost always get to assault something
2) can survive damage 1/3 better than wolves
3) daemons has many more buff options than wolves, the tanking characters also give buffs + tank. This allows you to make the dogs much much more durable and damaging than the wolves can ever get
4) they hit on 3+ and can wound things the wolves could never dream of wounding. This is important for an assault unit as you may not get to choose what you assault.
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![[Post New]](/s/i/i.gif) 2013/10/01 03:21:33
Subject: Re:Fenrisian wolves vs flesh hounds
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Tea-Kettle of Blood
Adelaide, South Australia
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You've also got to take Daemonic Instability into account, as I believe Fenrisian Wolves don't have Fearless.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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