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![[Post New]](/s/i/i.gif) 2013/10/07 19:41:01
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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Hq- Sorceror tzeentch on bike, sigil, gift, last memory, force staff, spell familiar, VotLW, Warlord LVL 4
Sorceror tzeentch on bike, sigil, scrolls, force staff, spell familiar LVL 3
Sorceror tzeentch on bike, sigil, force staff LVL 3
Troops- 1 cultists squad 10 auto gun ccw
1 cultists squad 10 auto gun ccw
1 cultists squad 10 auto gun ccw
Tsons squad 4 w/ 1 sorc
Tsons squad 4w/ 1 sorc
Fast- heldrake w/bale flamer
4 bikers 2/meltas champ w/melta bombs
Heavy- Havocs w/4AC and VotLW
Havocs w/4AC
2x Maulerfiends
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This message was edited 4 times. Last update was at 2013/10/07 22:45:57
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![[Post New]](/s/i/i.gif) 2013/10/07 20:56:52
Subject: Triple sorceror list CSM 1850
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Nurgle Predator Driver with an Infestation
Brantford, Ontario
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you dont get access to double FoC unless you have 2000 points? I believe i am correct on this..
Whats last Memory?
Aswell you cant make your Sorc's level 4 unless thats Ahriman im assuming.
how big are the thousand son sqauds? 10 man 5 man?
how big are your cultist sqauds
looks like an alright list sorc's are pretty fun and interesting, putting them all on bikes.
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![[Post New]](/s/i/i.gif) 2013/10/07 20:59:14
Subject: Triple sorceror list CSM 1850
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Frightening Flamer of Tzeentch
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Chaos Space Marines can take Black Legion allies and vice versa... No need for double FOC
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![[Post New]](/s/i/i.gif) 2013/10/07 22:29:20
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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Last memory of uranythos adds another mastery level along with a 1warp charge 6" nova 2 warp charge 12" 3 warp charge 18" nova assault 2d6 S4 AP5 ignore cover blind. That's why mastery level 4.
Tsons are 5 man bare bones
Cultists are 10 man bare, besides 1 flamer squad
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![[Post New]](/s/i/i.gif) 2013/10/07 22:30:05
Subject: Triple sorceror list CSM 1850
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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Level 3s are a waste of points. You might be upset when you end up with 2-3 Witchfires don't you think?
I would!
Why scrolls?
I don't think CSM need flamers with the Drakes. They are wasted points on CSM and Cultists.. Bikes should always have Melta because of the super cool point drop they got.
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This message was edited 3 times. Last update was at 2013/10/07 22:32:36
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![[Post New]](/s/i/i.gif) 2013/10/07 22:30:19
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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Last memory is so fun Automatically Appended Next Post: Meh I would, a bit. But it means versatility. 1 roll on tzeentch where every thing has a purpose- Doombolt, breath and primaris. The other 2 on bio/tele. I won't be bummed. Likely ensures I get to activate force weapons
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This message was edited 1 time. Last update was at 2013/10/07 22:32:31
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![[Post New]](/s/i/i.gif) 2013/10/07 22:32:40
Subject: Triple sorceror list CSM 1850
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Strangely Beautiful Daemonette of Slaanesh
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All your sorcerers need spell familiar I'd say. You have GoM on one sorcerer twice, AC havocs do not need VotLW if you make your BL sorcerer the Allied detachment. You also don't have many troop models in your army, little light. Flamers won't be needed and should be melta as Bro suggested. If you really focused your army on sorcerers could switch out one for Ahriman for master of deception and multiple witchfire- but that puts most of your points in HQ's
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This message was edited 2 times. Last update was at 2013/10/07 22:35:50
"Oh hello there Eldar and fellow brethren Space Marines, take a seat and let me play you the music of my people"- Band Slaanesh, the Rock and Roll of 40k
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![[Post New]](/s/i/i.gif) 2013/10/07 22:32:55
Subject: Triple sorceror list CSM 1850
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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Fair enough!
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![[Post New]](/s/i/i.gif) 2013/10/07 22:33:19
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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Scrolls is just fun lol I love the thought of it...not much more. It's 45pts of pure fun and 0 competitive Automatically Appended Next Post: If I was going to a tourney, I'd drop them. But just competitive fun. Hells ya ill roll with them
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This message was edited 1 time. Last update was at 2013/10/07 22:34:00
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![[Post New]](/s/i/i.gif) 2013/10/07 22:34:45
Subject: Triple sorceror list CSM 1850
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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Absolutely. Scrolls is really fun on a Tzeentch Level 1 with Fateweaver in the list. It gives you some play when you roll powers you A. can't get or B. don't want.
Super fun to have Perfect Timing on Tsons. It's the only way!
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This message was edited 1 time. Last update was at 2013/10/07 22:35:03
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![[Post New]](/s/i/i.gif) 2013/10/07 22:39:27
Subject: Triple sorceror list CSM 1850
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Strangely Beautiful Daemonette of Slaanesh
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Also, may I suggest giving the BL sorcerer terminator armor instead of SoC and getting a MoT squad of terminators to deepstrike with him?
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"Oh hello there Eldar and fellow brethren Space Marines, take a seat and let me play you the music of my people"- Band Slaanesh, the Rock and Roll of 40k
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![[Post New]](/s/i/i.gif) 2013/10/07 22:40:13
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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Good call on melta bikers. Don't have the points for spell familiar on 3rd. Although I could drop gift on the not warlord guy. Automatically Appended Next Post: Termies are soooo expensive (says the guy playing scrolls) Automatically Appended Next Post: Also have to have VotLW on 1 havoc squad since allies can only use 1 heavy slot.
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This message was edited 2 times. Last update was at 2013/10/07 22:42:26
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![[Post New]](/s/i/i.gif) 2013/10/07 22:42:49
Subject: Triple sorceror list CSM 1850
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Strangely Beautiful Daemonette of Slaanesh
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Haha yea.... just imagine though, deepstriking the level 4 sorcerer with terminators, doing a blessing and then an 18" nova that possibly makes everyone WS and BS1, and then just charging in for the kill Automatically Appended Next Post: oops you're right, i thought you only had one maulerfiend
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This message was edited 1 time. Last update was at 2013/10/07 22:43:37
"Oh hello there Eldar and fellow brethren Space Marines, take a seat and let me play you the music of my people"- Band Slaanesh, the Rock and Roll of 40k
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![[Post New]](/s/i/i.gif) 2013/10/07 22:48:03
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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That deep striking does sound cool. Can't bless or maledict the turn you deep strike though. But I will be checking that memory striking nonsense! That sounds fun Automatically Appended Next Post: Dude. I can drop 1 cultist squad, I'm not tooooo worried about light troops choices bc there's do much I think they need to worry about elsewhere. Anyways
-1 cultist squad
+3 terminators 2w/ c. Melta
Sorc terminator LVL 3, including boost from memory, spell familiar, tzeentch, melta bombs.
Worth it I think. Automatically Appended Next Post: They need to FAQ blind hits vehicles so it's worth a damn.
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This message was edited 2 times. Last update was at 2013/10/07 22:59:15
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![[Post New]](/s/i/i.gif) 2013/10/07 23:01:55
Subject: Triple sorceror list CSM 1850
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Strangely Beautiful Daemonette of Slaanesh
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Is this the whole movement phase manifestation? because you can from my understanding of the 7th page of the Errata. -I can easily be wrong (I often am) Automatically Appended Next Post: Also, do not run the last memory sorc if you're going up against a tau farsight enclave. all the suits are impervious to Blind
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This message was edited 1 time. Last update was at 2013/10/07 23:06:09
"Oh hello there Eldar and fellow brethren Space Marines, take a seat and let me play you the music of my people"- Band Slaanesh, the Rock and Roll of 40k
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![[Post New]](/s/i/i.gif) 2013/10/07 23:12:56
Subject: Triple sorceror list CSM 1850
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Been Around the Block
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I never count on blind. Ever. Automatically Appended Next Post: I'll read the errata tmw Automatically Appended Next Post: Q: Blessings are manifested ‘at the start of the Psyker’s Movement phase’ – does this mean they happen simultaneously with Reserves rolls, Outflanking rolls etc and if so which is resolved first? (p68) A: They do occur simultaneously – as such, the player whose turn it is decides in what order these things occur as per page 9 of the Warhammer 40,000 rulebook.
I think this still means you can't deep strike, which is moving and before deep striking they're not able to cast. After you've deep struck in you're no longer at the beginning of Their movement phase.
Any other reads on it or tournament play with it?
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This message was edited 2 times. Last update was at 2013/10/07 23:17:24
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