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![[Post New]](/s/i/i.gif) 2013/10/12 22:32:30
Subject: How many weapons can my Space Marine captain on a bike carry.
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Elite Tyranid Warrior
Belfast, Northern Ireland
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Hello. I want to use a Marine Captain on a bike with a storm shield, a gun and a power weapon. To give him these weapons I have to replace his normal weapons, usually a chainsword and a bolt pistol with two of these weapons and leave one of them out. However because I am putting him on a bike can I replace the bike's weapons (twinlinked boltgun) with a gun I buy for him?
I am wondering this because the Captain once on a bike has three weapons and normally I can replace any of these. Someone I know did say that only the Ravenwing can do this but I don't know, please help.
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![[Post New]](/s/i/i.gif) 2013/10/12 22:43:43
Subject: How many weapons can my Space Marine captain on a bike carry.
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Captain of the Forlorn Hope
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He can carry as many as the options in the codex allow.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/10/12 22:56:51
Subject: How many weapons can my Space Marine captain on a bike carry.
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Elite Tyranid Warrior
Belfast, Northern Ireland
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Yes, but I don't know if this means he can carry three if I give him a bike or just the normal two he could take. I am assuming that he can carry a max of two weapons.
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![[Post New]](/s/i/i.gif) 2013/10/12 22:58:13
Subject: How many weapons can my Space Marine captain on a bike carry.
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Boosting Space Marine Biker
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From my understanding yes he can only carry two weapons.
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![[Post New]](/s/i/i.gif) 2013/10/12 23:02:18
Subject: How many weapons can my Space Marine captain on a bike carry.
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Kelne
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If you're talking about the newest space marine codex, you don't have to trade anything to take a storm shield, so a captain on foot could have your combination of items anyway
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![[Post New]](/s/i/i.gif) 2013/10/12 23:11:25
Subject: How many weapons can my Space Marine captain on a bike carry.
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Elite Tyranid Warrior
Belfast, Northern Ireland
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Ok I think that helps me out. I would like to know If he can have two weapons and the shield of terra though, it says it replaces a weapon.
Meaning can he have the shield of terra, a power weapon and an additional gun? If he is on a bike?
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![[Post New]](/s/i/i.gif) 2013/10/12 23:17:12
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Hoary Long Fang with Lascannon
Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.
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Grenades have a weapon profile...swap out the krak grenade and grab meltabombs.
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![[Post New]](/s/i/i.gif) 2013/10/12 23:36:40
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Lord Commander in a Plush Chair
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Bausk wrote:Grenades have a weapon profile...swap out the krak grenade and grab meltabombs.
And then have an illegal model when this shenanigan gets FAQ'd.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2013/10/12 23:41:47
Subject: How many weapons can my Space Marine captain on a bike carry.
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Regular Dakkanaut
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If you take an eternal shield, you only have one weapon left.
If you take a ss, you still have 2 weapons.
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![[Post New]](/s/i/i.gif) 2013/10/12 23:45:40
Subject: How many weapons can my Space Marine captain on a bike carry.
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Elite Tyranid Warrior
Belfast, Northern Ireland
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Thankyou very much, I understand now.... I hope.
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![[Post New]](/s/i/i.gif) 2013/10/12 23:54:35
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Hoary Long Fang with Lascannon
Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.
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Kommissar Kel wrote: Bausk wrote:Grenades have a weapon profile...swap out the krak grenade and grab meltabombs.
And then have an illegal model when this shenanigan gets FAQ'd.
You state that so surely. The model could easily be used with a standard ss and still be legal if it gets faq'd. That's assuming that grenades, which last I checked were in the weapon section, will be faq'd as not being weapons.
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![[Post New]](/s/i/i.gif) 2013/10/13 00:05:51
Subject: How many weapons can my Space Marine captain on a bike carry.
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Lord Commander in a Plush Chair
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I don't think they will be FAQd as nonweapons; I think an FAQ will state that they cannot be exchanged for ranged or melee weapons.
It is currently a legal shenanigan; technically allowable but we can all be certain it was not what was intended.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2013/10/13 00:07:42
Subject: How many weapons can my Space Marine captain on a bike carry.
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Powerful Phoenix Lord
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Especially since the only time they can be used in Melee would be against MCs and vehicles.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/10/13 00:09:36
Subject: How many weapons can my Space Marine captain on a bike carry.
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Lord Commander in a Plush Chair
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Happyjew wrote:Especially since the only time they can be used in Melee would be against MCs and vehicles.
they are always ranged weapons.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2013/10/13 00:14:09
Subject: How many weapons can my Space Marine captain on a bike carry.
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Powerful Phoenix Lord
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Which means you can (technically) trade them for a relic.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/10/13 00:15:07
Subject: How many weapons can my Space Marine captain on a bike carry.
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Hoary Long Fang with Lascannon
Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.
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Yet you can happily use them in the shooting phase with its shooting profile against anything. And no we cannot say for certain that it was not intended until an faq states as much. The fact remains that they are weapons with a weapon profile RAW so until otherwise stated that's what they are.
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![[Post New]](/s/i/i.gif) 2013/10/13 00:32:55
Subject: How many weapons can my Space Marine captain on a bike carry.
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Regular Dakkanaut
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I feel The whole grenades being weapons you can swap for is just too much power playing imho. I just think its more rules lawyering, when i just want to have a fun game. I'll stick to them being just additional wargear and not weapon choices. Would be crazy (fun and expensive) to have an HQ with all 5 relics just because you "can".
If it ever gets faqed that you can actually do that, then I have no qualms with it.
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![[Post New]](/s/i/i.gif) 2013/10/13 00:43:22
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Hoary Long Fang with Lascannon
Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.
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Correct me if I'm wrong but isn't the relic swap text the same as the chaos version of may swap one for one? And did we not come to the conclusion that the permission is only granted to swap one for one and not two for two etc?
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![[Post New]](/s/i/i.gif) 2013/10/13 00:44:55
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Powerful Phoenix Lord
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Bausk wrote:Correct me if I'm wrong but isn't the relic swap text the same as the chaos version of may swap one for one? And did we not come to the conclusion that the permission is only granted to swap one for one and not two for two etc?
IIRC the iPad army builder GW released with the SM iDex allows multiple relics to be taken.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/10/13 02:57:02
Subject: How many weapons can my Space Marine captain on a bike carry.
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Stern Iron Priest with Thrall Bodyguard
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Yes but somebody brought up that the army builder is made by some other shower of GW employees and not the design team. If this is the case the army builder isn't a valid source of rules IMHO.
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![[Post New]](/s/i/i.gif) 2013/10/13 07:55:32
Subject: How many weapons can my Space Marine captain on a bike carry.
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Hoary Long Fang with Lascannon
Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.
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liturgies of blood wrote:Yes but somebody brought up that the army builder is made by some other shower of GW employees and not the design team. If this is the case the army builder isn't a valid source of rules IMHO.
and lets not neglect that it is still in beta, which could also account for mistakes.
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![[Post New]](/s/i/i.gif) 2013/10/13 09:30:44
Subject: How many weapons can my Space Marine captain on a bike carry.
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Longtime Dakkanaut
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Leech wrote:... can I replace the bike's weapons (twinlinked boltgun) with a gun I buy for him?.
No, the bike with twin linked boltguns is not a weapon, it is just wargear.
Bausk wrote:Grenades have a weapon profile...swap out the krak grenade and grab meltabombs.
But in the codex they are listed in the wargear section of the armory, not the weapons section. Space Marine grenades should not counted as weapons even though they have a profile and are listed in the weapon section of the BRB.
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![[Post New]](/s/i/i.gif) 2013/10/13 10:37:45
Subject: How many weapons can my Space Marine captain on a bike carry.
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Decrepit Dakkanaut
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Wargear cannot also be a weapon?
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![[Post New]](/s/i/i.gif) 2013/10/13 18:09:27
Subject: How many weapons can my Space Marine captain on a bike carry.
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Elite Tyranid Warrior
Belfast, Northern Ireland
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Thankyou all, this has been very intersting so far. A bike comes with a twinlinked boltgun. Can the bike's twinlinked boltgun be swapped for another weapon, or even a relic?
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This message was edited 1 time. Last update was at 2013/10/13 18:10:23
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![[Post New]](/s/i/i.gif) 2013/10/13 18:30:36
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Stealthy Space Wolves Scout
Rynn's World
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No.The weapons available to swap out are his boltgun,bolt pistol and chainsword.
I have never seen anyone in my flgc try to swap out the grenades and hope I never do.If they were meant to be swapped,you would see something like the following in the codex " may swap frag and / or krak grenades for....x or y weapon ".
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![[Post New]](/s/i/i.gif) 2013/10/13 18:46:52
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Lord Commander in a Plush Chair
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Pedro Kantor wrote:No.The weapons available to swap out are his boltgun,bolt pistol and chainsword. I have never seen anyone in my flgc try to swap out the grenades and hope I never do.If they were meant to be swapped,you would see something like the following in the codex " may swap frag and / or krak grenades for....x or y weapon ". Relics state 1 weapon. Ranged and melee weapons allow for 1 melee weapon. Grenades are always ranged weapons; so technically swappable for relics. Grenades are melee weapons with conditional uses; so since they are melee weapons, they can technically be swapped for ranged or melee weapons.
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This message was edited 1 time. Last update was at 2013/10/13 18:47:34
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2013/10/13 23:37:39
Subject: How many weapons can my Space Marine captain on a bike carry.
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Implacable Black Templar Initiate
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Leech wrote:Thankyou all, this has been very intersting so far.
A bike comes with a twinlinked boltgun.
Can the bike's twinlinked boltgun be swapped for another weapon, or even a relic?
I would rule that as no. You purchase the wargear of 'bike,' which is inherently not a weapon. It just happens to have a weapon on it which is not tradeable as it is a part of the bikes rules.
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![[Post New]](/s/i/i.gif) 2013/10/13 23:42:19
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Hoary Long Fang with Lascannon
Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.
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Terminator armour is inherently not a weapon either yet the weapons that come with it are swapable. Chaos bikers are also permitted to swap the twinlinked boltgun for a special weapon.
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![[Post New]](/s/i/i.gif) 2013/10/13 23:55:56
Subject: Re:How many weapons can my Space Marine captain on a bike carry.
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Lord Commander in a Plush Chair
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Bausk wrote:Terminator armour is inherently not a weapon either yet the weapons that come with it are swapable. Chaos bikers are also permitted to swap the twinlinked boltgun for a special weapon.
while I am not denying that the bike's gun is a weapon belonging to the model, and thus technically swappable; the termi armour comes with the storm bolter and power sword separately, and both termi weapons and chaos bike specials are specific allowances.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2013/10/15 02:57:14
Subject: How many weapons can my Space Marine captain on a bike carry.
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Elite Tyranid Warrior
Belfast, Northern Ireland
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Thanks everybody. You have sorted it out for me.
It will be a Captain on bike (Iron hands chapter tactics, different colours) with the Primarch's wrath (that fancy boltgun) and the shield of Terra to prevent him dying easily.
He will race about shooting people with his gun and planting melta bombs on tanks.
Thanks again.
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