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So the following is the army I used yesterday in a tournament. 1999+1 Tournament. The list below is 1998. Thinking behind this list, Celestine is with one of the Seraphim squads, both of which are in reserve in order to deep strike. Uriah is attached to the 20 sister blob and they march forward across the board with their 3+/6++ (5+ FnP) in order to get into close combat. Sisters in the rhino will rush up to try to get in close to any big vehicles for the melta shots. IG are there in order to bring the big weapons that the sisters don't really have access too (ie Lascannons) along with the LRBT for additional big weapons. CCS sits back on the Quad Gun for the higher BS and give orders to the IG in the ADL. PCS is there for the same thing.
Sisters of Battle Main Force (1334 pts)
HQ (205 pts)
Saint Celestine (115)
Uriah Jacobus (90)
Troops (470 pts)
Battle Sisters Squad: Superior w/ Bolt Pistol/Chainsword, 9x Sisters, 2x Meltagun, Rhino (180)
Battle Sisters Squad: Superior w/ Combi-Flamer/Chainsword/Meltabombs, 19x Sisters, 2x Flamer, Simulacrum Imperialis (290)
Fast Attacked (395 pts)
Seraphim Squad: Superior w/ Bolt Pistol/Chainsword/Meltabombs, 9x Seraphim, 2x Hand Flamers (200)
Seraphim Squad: Superior w/ Bolt Pistol/Chainsword, 9x Seraphim, 2x Hand Flamers (195)
Heavy Support (264 pts)
Exorcist (135)
Retributor Squad: Superior w/ Boltgun/Chainsword, 6x Retributors, 4x Heavy Bolter, Simulacrum Imperialis (129)
Imperial Guard Allied Force (564 pts)
HQ (92 pts)
Company Command Squad: Company Commander w/ BP/CCW, Lascannon, Standard, Vox Caster (92)
Troops (302 pts)
Infantry Platoon (302)
Platoon Command Squad: Platoon Commander w/ Laspistol/CCW, 2x Flamer, Lascannon (60)
Infantry Squad: Sergeant w/ Laspistol/CCW, Flamer, Lascannon, Vox Caster (80)
Infantry Squad: Sergeant w/ Bolt Pistol/CCW, Flamer, Lascannon, Vox Caster (82)
Infantry Squad: Sergeant w/ Laspistol/CCW, Flamer, Lascannon, Vox Caster (80)
Heavy Support (170 pts)
Leman Russ w/ Hull Heavy Bolter and Heavy Bolter Sponsons (170)
Fortifications: ADL w/ Quad gun (100 pts)
Unlucky rolls on my part and some great rolls by my opponent crushed me. In the one game, I blobbed together the 30 IG. Barrage shots from a unit of biovores killed 20 of them and the last 10 broke in ran. In the second game, a thunderfire did almost the same thing except they didn't break but the shots killed my Company Commander in the first turn. I faced tyranids in the first game and White Scars in the second. (had a bye for one of the rounds). Any suggestions or comments?
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