Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/10/14 13:44:51
Subject: Jump packs and transport
|
 |
Boosting Space Marine Biker
|
Bit of a newby question.
For codex space marines, are there any restrictions on which transports can be used by a character with a jump pack? I've looked through the rules and can't find much except for the fact they're bulky so take up two spots. Can said character with jump pack join a squad and embark upon rhinos, razorbacks, drop pods etc?
Cheers
|
Solid Fists 2000 wip |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 13:49:31
Subject: Jump packs and transport
|
 |
Nasty Nob on Warbike with Klaw
|
Main transport rules in the BRB.
P78 "Transport Capacity"
Second paragraph.
|
This message was edited 1 time. Last update was at 2013/10/14 13:52:16
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 13:57:19
Subject: Jump packs and transport
|
 |
Boosting Space Marine Biker
|
Cheers Grendel
So, no.
I thought that was the case, just couldn't find the relevent rules.
Thanks again mate
|
Solid Fists 2000 wip |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 14:04:24
Subject: Jump packs and transport
|
 |
Decrepit Dakkanaut
|
Jump, Jet etc are now a subset of Infantry, so have generic permission to embark.
To find out if the actual transport has any specific restrictions on those models embarking, you need to look at the rules for the vheicle. From memory Rhinos et al specifically state no for Jump and Jet
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 15:35:43
Subject: Jump packs and transport
|
 |
Kelne
|
nosferatu1001 wrote:Jump, Jet etc are now a subset of Infantry, so have generic permission to embark.
To find out if the actual transport has any specific restrictions on those models embarking, you need to look at the rules for the vheicle. From memory Rhinos et al specifically state no for Jump and Jet
What? No, they're explicitly forbidden unless otherwise noted . Rhinos can't carry anything bulky or larger. Only the stormraven may carry jump infantry in a marines army
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 15:50:54
Subject: Jump packs and transport
|
 |
Fixture of Dakka
Vanished Completely
|
nosferatu1001 wrote:Jump, Jet etc are now a subset of Infantry, so have generic permission to embark. To find out if the actual transport has any specific restrictions on those models embarking, you need to look at the rules for the vheicle. From memory Rhinos et al specifically state no for Jump and Jet Incorrect Nos, The sentence telling us that only infantry units can embark into transport has a whole section within parentheses. This section informs us that the permission for infantry to embark into transport is limited to just 'pure' infantry and not to other sub-sets of infantry at all. If you have jump or jet-pack in the name, then it doesn't matter that the other section is infantry as it is out right denied permission to embark. The only way around this is if the transport in question gives you permission to embark more then 'pure' infantry, of which a handful do, so the people are not looking for a restriction against those models but permission granting those models access.
|
This message was edited 1 time. Last update was at 2013/10/14 15:51:26
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:06:51
Subject: Jump packs and transport
|
 |
Stern Iron Priest with Thrall Bodyguard
|
No subsets? Just pure infantry, so no infantry(character) cannot embark?
Actually there are specific restrictions on certain vehicles that goes beyond jump and get infantry. So Nos was right to say" To find out if the actual transport has any specific restrctions.... you need to look at the rules for the vehicle "
Can you put a terminator in a rhino?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:37:10
Subject: Jump packs and transport
|
 |
Kelne
|
Well tried about the characters, Jinx could have said it better but he's still right. Only infantry and infantry ICs may be transported unless otherwise noted.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:40:57
Subject: Jump packs and transport
|
 |
Stern Iron Priest with Thrall Bodyguard
|
B0B MaRlEy wrote:Well tried about the characters, Jinx could have said it better but he's still right. Only infantry and infantry ICs may be transported unless otherwise noted.
Yes he could have but it doesn't change the fact that assault marines are jump and infantry. So saying only infantry is just half of the work, you need to point at the transport rules too to exclude the jump and jet models.
|
This message was edited 1 time. Last update was at 2013/10/14 16:42:52
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:41:24
Subject: Jump packs and transport
|
 |
Lord Commander in a Plush Chair
|
Jump/Jet infantry is specifically denied.
Subsets of Infantry otherwise(not that there are any other than Character) are fine.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:45:13
Subject: Jump packs and transport
|
 |
Fixture of Dakka
Vanished Completely
|
Infantry (character) is still a 'pure' infantry unit-type as the model does not have any other unit-types attached to it. I can see where some people might come away thinking that having the (character) tag is the same as having a different unit-type, as they do put this tag within the unit-type section of the model profile. Placement of the rule aside, I have yet to see anything in the book informing us that the (character) tag changes the unit-type in any rule related sense. Therefore, as I see it, the character tag isn't a unit-type subset but simply the way Game Workshop informs us that a model has access to the character special rules. Because this tag was not brought up prior, and irrelevant to a debate about what type of units can embark in a transport, it never occurred to me that someone would bend my use of the word sub-sets, in direct relation to unit-types, to mean 'characters can never embark' which is clearly ludicrous.... After all; this thread was not 'can characters embark' but 'can jump units embark.' Nos.'s answer of 'jump and jet-pack units can embark if their other unit type is infantry' is clearly incorrect on this matter. This would be true if it wasn't for the fact the next half of that very sentence informing us that only infantry can embark didn't go on to mention that jump and jump-pack infantry are outright denied. Personally, I find it strange he made such a mistake in the first place....
|
This message was edited 2 times. Last update was at 2013/10/14 16:51:55
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:51:27
Subject: Jump packs and transport
|
 |
Stern Iron Priest with Thrall Bodyguard
|
Sorry the Infantry (character) thing was rhetorical, it was just to point out that the only subtype if such things exist are characters.
You're a unit type of infantry and jet/jump not a subtype of infantry. That's what I'm just trying to clarify. Look at the jump rules in the bold paragraph Jump infantry are at all times both Jump and Infantry units.
|
This message was edited 1 time. Last update was at 2013/10/14 16:53:03
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:54:22
Subject: Jump packs and transport
|
 |
Lord Commander in a Plush Chair
|
liturgies of blood wrote:Sorry the Infantry (character) thing was rhetorical, it was just to point out that the only subtype if such things exist are characters.
You're a unit type of infantry and jet/jump not a subtype of infantry. That's what I'm just trying to clarify. Look at the jump rules in the bold paragraph Jump infantry are at all times both Jump and Infantry units.
Jump/jet is a sub type.
jump/jet is an addition that gets added to a basic unit type.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 16:58:06
Subject: Jump packs and transport
|
 |
Fixture of Dakka
Vanished Completely
|
If that is what you where trying to raise, Liturgies of blood; then I do agree that the terminology I put forth could of been better chosen. That is pretty much a given when I post though as often I chose incorrect terminology, use improper grammar and spelling, or a range of other things that makes it harder to get the point across. This is also why my posts tend to have multiple edits before I feel comfortable just letting them sit. I re-read before posting a few times but still afterwards I feel the context of the post is being lost, notice the grammar is completely screwed or just blatant mistakes that make no sense. Therefore I go back in and edit, not to change the context but to simply try and make it more clear what I am trying to say. So yeah, me using a terminology that confused people is par for the course... sorry about that....
|
This message was edited 1 time. Last update was at 2013/10/14 16:59:55
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 17:04:28
Subject: Jump packs and transport
|
 |
Stern Iron Priest with Thrall Bodyguard
|
Kommissar Kel wrote: liturgies of blood wrote:Sorry the Infantry (character) thing was rhetorical, it was just to point out that the only subtype if such things exist are characters.
You're a unit type of infantry and jet/jump not a subtype of infantry. That's what I'm just trying to clarify. Look at the jump rules in the bold paragraph Jump infantry are at all times both Jump and Infantry units.
Jump/jet is a sub type.
jump/jet is an addition that gets added to a basic unit type.
The rules don't say it's a subtype. They say it's a type and that you don't just get "jump units", you get Jump and another unit type's rules.
|
This message was edited 1 time. Last update was at 2013/10/14 17:06:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 17:12:54
Subject: Jump packs and transport
|
 |
Lord Commander in a Plush Chair
|
Which makes it a subtype.
It is in always the basic type, but then can use the jump/jet rule in the given situations and has the added benefits granted by those rules.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 17:23:22
Subject: Jump packs and transport
|
 |
Stern Iron Priest with Thrall Bodyguard
|
No a subtype would be eldar jetbikes.
They take on the rules of both and can be damaged by things targeting or effecting jump and infantry respectively.
It's like on a venn diagram, eldar jetbikes are a subset but jump infantry is an intersection as they fit in both rulesets irrc.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 22:15:59
Subject: Jump packs and transport
|
 |
Longtime Dakkanaut
|
Kommissar Kel wrote:Which makes it a subtype.
It is in always the basic type, but then can use the jump/jet rule in the given situations and has the added benefits granted by those rules.
No, it makes it a Hybrid.
Also some one said ICs have a blanket permission to ride in transports. To clarify they do not. Most ICs have a unit type of infantry and THEY can ride in transports, ICs that are not infantry have no such permission.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/14 22:56:22
Subject: Jump packs and transport
|
 |
[MOD]
Making Stuff
|
DJGietzen wrote: Kommissar Kel wrote:Which makes it a subtype.
It is in always the basic type, but then can use the jump/jet rule in the given situations and has the added benefits granted by those rules.
No, it makes it a Hybrid.
It really makes no difference what it is, they still can't go in transports without a specific permission to over-ride the prohibition in the Transport rules.
|
|
|
 |
 |
|