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Made in us
Brigadier General






Chicago

This weekend I got in a game of Tomorrow's War with a buddy of mine. I had mixed feelings going into the game. In the past, TW has been hard for me to understand and didn't seem to have much flow. Some of this might have been due to playing multiplayer games, and it certainly wasn't helped by a rulebook that -while gorgeous in production- is terrible in clarity.

This game was much different. The action flowed well, and I was doing most gameplay with very little assistance by turn two. Unlike the last two times I've tried it, this time left me wanting to play the game again. It was also great to get my "Ventauran" figures back on the gameboard. They are some of my favorite vintage (though ) figs and don't usually see alot of action. Those interested can see my review of them here http://www.dakkadakka.com/dakkaforum/posts/list/366502.page.

A full writeup of the game by my opponent is here.
http://chicagoskirmish.blogspot.com/2013/10/tomorrows-war-block-by-block-in-geirrod.html
A few pics to whet your appetite.





In the end I won this one. I hadn't reached the bunker objective, but the Ventuarans Had mauled the mercs. TW relies on the players to decide on victory conditions and without a strong points system TW doesn't guarantee a balanced game. This does make the "I Won" feeling a bit less gleeful than games like 40k which pretend to be fair and balanced. On the other hand the playing experience and the tactics required result in a game that feels much more "real" than most games and I found this to be a fair trade off.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Dakka Veteran





down south

Looks like a blast! love the use of semi realistic infantry tactics you guys used. You need to try some light vehicles next like a halo warthog or something similiar

Im still working on my 'industrial instillation' board before I demo this game. Plus i still need to read the actual rules carefully

It does seem confusing with all the reactions. If your squad gets shot at by like 4 other squads you can make 4 reactions I think. multi player would just make my brain shut down for this game. probably better to go 1vs1 with TW.

Love your Batreps play more!

   
Made in us
Brigadier General






Chicago

The reaction system is a bit confusing. The reactive player does have the option of reacting multiple times in a turn, with a degrading performance each time.

We definitely agreed that it's best as a 1v1 game. I don't think we'll be trying any multiplayer for a while. As for vehicles that's actually the plan. He has a Pig Iron Tank painted up for his faction and I have a mech for my ventaurans.


Should be an interesting game.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
 
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