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Made in it
Fresh-Faced New User




Hi Guys,
I recently discover Warhammer 40k, thanks to Friend of mine, and i immediately love it. I like this game, but mostly The miniatures. Infact Now I prefer painting The miniatures and, one day, maybe, I 'll start playing with The army I paint... Not maybe, but certainly... But i have a big doubt: I don't know what army start... I want start an army that looks great but when i'll start playing i enjoy play with it.
   
Made in au
Fresh-Faced New User




If your'e more a painter then just go with the army you like the look of or you won't be inspired to paint.

That said Space marines. They just got updated and they are more forgiving to newcomers. Versatile, pretty easy to paint and their range is almost all plastic. Cheaper to collect as well than say, the horde armies like orks and guard. There's a reason they're so popular

Hope that helps

This message was edited 1 time. Last update was at 2013/10/20 06:48:49


 
   
Made in qa
Longtime Dakkanaut





Outer Space, Apparently

ww wrote:
If your'e more a painter then just go with the army you like the look of or you won't be inspired to paint.

That said Space marines. They just got updated and they are more forgiving to newcomers. Versatile, pretty easy to paint and their range is almost all plastic. Cheaper to collect as well than say, the horde armies like orks and guard. There's a reason they're so popular

Hope that helps


This. Space Marines are the "balanced" army of the game. They aren't great at anything - they are good for everything. They fit new players well for a number of reasons:

Painting - they have loads of flat areas to put paint on, and are generally simple to paint. Of course once you get better you can make them look fabulous.

Gaming - Marines are the most forgivable army out there. You can make lots of mistakes but still pull a win from the bag. An army like Dark Eldar, however, is a huge risk - one wrong move and you're out.

Connection - since so many people play Space Marines, it's basically guaranteed that someone at your GW store/LGS will play them, and in turn will be full of helpful gaming advice.

Buying/Selling - in GW terms, SM are perhaps one of the cheapest armies to invest in to get a sizeable force. Unlike Imperial Guard or Orks, which generally require many units, Space Marines can function on a very small range of miniatures and still be effective on the tabletop. Of course you will need to expand when you can, but you can take your time with Space Marines.

Because SM are so common, they are usually quite cheap to buy second hand off eBay or something - just look up "Warhammer 40k Space Marines" and you get tonnes of results.

If you feel that SM aren't for you, then you are in good territory. Because of their popularity, Space Marines can be sold off easily at your LGS or online. You might get all your investment money back if you haven't painted them, or have only basecoated them. Win Win.

For now, SM are the way to go. If you can, ask if you can try out your friend's armies and see if you like them. You might be able to make a more accurate desicion. It's also worth checking out the GW website and looking at the "getting started with ----" articles - great summaries of each army there.

Hoped this helped you, and welcome to 40k by the way.

Happy hunting!

G.A

This message was edited 2 times. Last update was at 2013/10/20 08:20:00


G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in gb
Sister Vastly Superior




The other advantage of space marines is that they play well with a lot of other armies, giving you access to a wide range of additional armies you can start without getting rid of your first if you put a lot of time into them but don't really get on too well with them on the tabletop.

I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. 
   
Made in it
Fresh-Faced New User




Thank you guys, but i've attracted by the Chaos Daemons...So I start my journey with this army...
   
Made in qa
Longtime Dakkanaut





Outer Space, Apparently

Dwarfus wrote:
Thank you guys, but i've attracted by the Chaos Daemons...So I start my journey with this army...


Daemons are a good choice, but remember these points:

(this is based on 5th ed - I'm not entirely sure if these rules have changed)

Daemonic assault - This rule is the bane and saviour of all daemon players. On one hand all your units deep strike, which is both awesome and useful - you can direct your units to wherever they are needed. On the other hand if you roll badly your units can mishap, or worse, you start off with the wrong half of your army. While luck is basically the only thing that factors this rule, be well aware of it.

Demon - All Daemons get a 5+ invuln or better, which is very neat and helpful. However, against mass shooting armies such as IG (who can pump out masses of weak gunfire), you must be very careful. I have won all three times I've played Daemons with my IG army, thanks to the masses of St 3 fire I have access to. With most Daemons being T3, or lacking a better invuln, it doesn't take much to wipe out entire groups of expensive infantry.

Shooting - What shooting? Keep in mind that Daemons have barely any access to ranged firepower without paying a big premium for them. Consequently, you need to be clever when using your Daemons - they will have little or no support.

Still, hope you have fun!

G.A

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Daemonic Assault has been removed. All Daemons have Deep Strike, but you no longer start with everyone in reserves.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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Made in us
Decrepit Dakkanaut





Vallejo, CA

If all you care about is how the army looks, then there is exactly one piece of advice for you:

ww wrote:If your'e more a painter then just go with the army you like the look of or you won't be inspired to paint.

Nothing else is going to be important. Just spend your time looking at the armies on the GW website and doing some google image searches.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

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Made in us
Frenzied Berserker Terminator






I collect daemons. fun to paint, look awesome, and very competitive!



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Agile Revenant Titan






Austin, Texas.

General Annoyance wrote:
Dwarfus wrote:
Thank you guys, but i've attracted by the Chaos Daemons...So I start my journey with this army...


Daemons are a good choice, but remember these points:

(this is based on 5th ed - I'm not entirely sure if these rules have changed)

Daemonic assault - This rule is the bane and saviour of all daemon players. On one hand all your units deep strike, which is both awesome and useful - you can direct your units to wherever they are needed. On the other hand if you roll badly your units can mishap, or worse, you start off with the wrong half of your army. While luck is basically the only thing that factors this rule, be well aware of it.

Demon - All Daemons get a 5+ invuln or better, which is very neat and helpful. However, against mass shooting armies such as IG (who can pump out masses of weak gunfire), you must be very careful. I have won all three times I've played Daemons with my IG army, thanks to the masses of St 3 fire I have access to. With most Daemons being T3, or lacking a better invuln, it doesn't take much to wipe out entire groups of expensive infantry.

Shooting - What shooting? Keep in mind that Daemons have barely any access to ranged firepower without paying a big premium for them. Consequently, you need to be clever when using your Daemons - they will have little or no support.

Still, hope you have fun!

G.A


well he mentioned that he hasnt started playing yet so i dont know if he knows what "t3" deepstrike" and "5+ invul" means.

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Whatever army you think you like the look of, have a browse through the http://www.dakkadakka.com/gallery/, at the top of the site.
Don't get disheartened, but get ideas of what you might want your army to look like. There are lots of themed armies out there, and often a picture of someone else's models if enough to get you going.

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Made in us
Dakka Veteran




Imo any army with a lot of shooting
   
Made in qa
Longtime Dakkanaut





Outer Space, Apparently

 Happyjew wrote:
Daemonic Assault has been removed. All Daemons have Deep Strike, but you no longer start with everyone in reserves.


Thank you Happyjew - I had a suspicion it had been removed...

ninjafiredragon - the OP said in his first post that "he likes this game". I assumed this meant that he played the game/might own his own rulebook etc etc. Still, sound advice is sound advice.

In answer to zilka's post, you don't need shooting to win a game. This edition may be the prevailance of shooting over assault, but assault armies can still be just as devastating if you work out a way to get them into the fray/support them. Not that that's difficult with Daemons...

Happy Hunting!

G.A

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in gb
Brigadier General





The new Sick Man of Europe

Tau are really competative and easy to play.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in us
Dakka Veteran




I have never lost to a assault army because i can just shot them dead before they assault me
   
Made in us
Nurgle Chosen Marine on a Palanquin






Dwarfus wrote:
Thank you guys, but i've attracted by the Chaos Daemons...So I start my journey with this army...


Daemons are pretty awesome, the best thing is that they can be whatever you want. Black pink horrors? Who is to say no? Tzeentch is the changer of ways, and black is the new pink says so Tzeentch! You also have what boils down to 4 armies in 1 (when it comes to painting) where most armies have 1 style.

Game play, daemons are love/hate. I love them, I played someone who hated them so badly that I wanted to shove a Greater Unclean One in his mouth to shut him up. He also beat me, so his complaints were for nothing. The most important aspect of Daemons and playing the game is random tables. Daemons rely on random rolls more than any other army. The warp storm table and daemonic instability being the most notorious.

The warpstorm table is a 2D6 roll, if it is not a 7, something happens. Either a map wide shooting attack, a +1/-1 to invulnerable saves, or even turning a random psyker into a chaos spawn! It is loads of fun.
Daemonic instability is pretty straight forward, if you lose in close combat (opponent deals more damage than you) you have to roll 2D6, if the result is higher than your leadership, you take that much damage. IF you roll doubl 6 or double 1, your unit can be fully replenished or completely destroyed. fun!

What makes daemons awesome for me is conversions, models, and big scary ass monsters. I look forward to seeing your gallery!

   
Made in ca
Hard-Wired Sentinel Pilot






Somewhere just South of nowhere

Depends on what you like doing. It's all personal preference. I do tau because not a lot of other people do. Space marines are probably the easiest to learn, orks are hilarious, tyranids and guard are supposed to be out as new rules in the next year.
Cheapest: space marines (second hand) or necrons (second hand)
Hardest to play (imo) are eldar, dark eldar, and orks (so much can go...interesting when it comes to orks)

Armies
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Projects: Warhound and Stuff  
   
Made in ca
Monstrous Master Moulder



Space Cowboy Cruising Around Olympus Mons

I see you chose Daemons of Chaos, I think they have probably the coolest models in 40k right now.

I have been tempted multiple times to pick up a box of pink horrors or khorne berserkers they just look so damn cool and I think all the amount of magic and randomness they have is pretty cool.

From a gameplay perspective I think they are pretty hard to play but maybe that is just because I have never played them myself, just a lot of special rules and stuff. But once you wrap your head around the codex (just like any other codex) you will get the hang of it.

Have fun and post some pictures if you paint some up soon!
   
Made in nz
Implacable Black Templar Initiate




New Zealand

I agree, since reading the Inquisition War trilogy, I've always wanted to field an all Slaneshi daemon army, with custom conversions and terrain converted to look like err.. genitalia.

I was told by someone that regardless of how fluffy it was, l likely would never be allowed to partake in tournaments with them let alone play at a GW store. I shelved the idea.

An all Khorne Daemon army would be awesome, tossing up between that and Tyranids to be honest.

"Ours is not to reason why. Ours is but to do and die" - Alfred Lord Tennyson.

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Made in us
Frenzied Berserker Terminator






zilka86 wrote:
I have never lost to a assault army because i can just shot them dead before they assault me


I'd love to throw my hat into the wring with my Daemon Circus!


Automatically Appended Next Post:
 gwarsh41 wrote:
Dwarfus wrote:
Thank you guys, but i've attracted by the Chaos Daemons...So I start my journey with this army...


Daemons are pretty awesome, the best thing is that they can be whatever you want. Black pink horrors? Who is to say no? Tzeentch is the changer of ways, and black is the new pink says so Tzeentch! You also have what boils down to 4 armies in 1 (when it comes to painting) where most armies have 1 style.

Game play, daemons are love/hate. I love them, I played someone who hated them so badly that I wanted to shove a Greater Unclean One in his mouth to shut him up. He also beat me, so his complaints were for nothing. The most important aspect of Daemons and playing the game is random tables. Daemons rely on random rolls more than any other army. The warp storm table and daemonic instability being the most notorious.

The warpstorm table is a 2D6 roll, if it is not a 7, something happens. Either a map wide shooting attack, a +1/-1 to invulnerable saves, or even turning a random psyker into a chaos spawn! It is loads of fun.
Daemonic instability is pretty straight forward, if you lose in close combat (opponent deals more damage than you) you have to roll 2D6, if the result is higher than your leadership, you take that much damage. IF you roll doubl 6 or double 1, your unit can be fully replenished or completely destroyed. fun!

What makes daemons awesome for me is conversions, models, and big scary ass monsters. I look forward to seeing your gallery!



The enemy psyker gets destroyed and you place a herald. He isn't turned into a spawn.

This message was edited 1 time. Last update was at 2013/10/23 00:46:08




" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in qa
Longtime Dakkanaut





Outer Space, Apparently

zilka86 wrote:
I have never lost to a assault army because i can just shot them dead before they assault me


perhaps more clarification would be nice. Still, PM me if you want to explain - I think we've seen enough of your troll posts on threads for now.

To the OP again, as a kinda side thought, you might also want to consider adding Chaos Space Marines (CSM for short) to your Daemons once they are painted; they will plug the hole in your shooting ability nicely, and you get some more cool models to do.

Still, let us know how your project goes - good luck!

G.A

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
 
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