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![[Post New]](/s/i/i.gif) 2013/10/21 17:43:07
Subject: 2000 point Wolf Guard termie list to take on Death Wing, advice please
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Malicious Mutant Scum
Petersfield
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Comes to. 1815 so have some points left over. This is a friendly game bt I wanna clealy win all advice welcome. many thanks in advance.
Logan Wing
Hq
Logan Grimnar 275
Troops
Wolf Guard Termies x5 165
Wolf Claws x5 75
240
Wolf Guard Termies x5 165
Wolf Claws x5 75
240
Wolf Guard Termies x5 165
Power Fist x5 50
Assault Cannon 30
245
Wolf Guard Termies x5 165
Power Fist x5 50
Assault Cannon 30
245
Heavy
Land Raider Crusader 250
Land Raider Crusader 250
Dedicated transports
Drop Pod 35
Drop Pod 35
Wolf claw guys in land raiders and the other guys in drop pods with Logan in one unit of wolf claw guys
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Daemon Dave
Chaos Daemons 2000
Dark Eldar 2000
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![[Post New]](/s/i/i.gif) 2013/10/21 17:57:27
Subject: 2000 point Wolf Guard termie list to take on Death Wing, advice please
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Speedy Swiftclaw Biker
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I would opt for going all drop pods, with only one coming in first turn it will give your opponent enough time to deal with the wolf guard that pop out. Also i would recommend putting some cyclone missiles in some of the WG squads lets you deal with light armour and is also not bad anti-troop. Add some more bodies with 4 squads of 5 plus logan only gives you 21 models on the table granted they have 2+/5+ a few bad rolls can leave you struggling, maybe a squad or two of grey hunters to hold back field objectives.
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-3890
-3600
-4400
-3645
painted -3765 |
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![[Post New]](/s/i/i.gif) 2013/10/21 20:16:40
Subject: Re:2000 point Wolf Guard termie list to take on Death Wing, advice please
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Boom! Leman Russ Commander
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Iirc, doesnt the Wolf guard come stock with a power weapon? are you trading the power weapon for a claw? or are you dropping the stormbolter for the claw(I dont remember if you could do this). Why I ask is because you are going up against deathwing correct? there will be a lot of termies with 2+ saves since its deathwing. Why not keep the wold guard with power weapons and either give them swords for ap3 or axes for ap2(will be needed).
Wolf Guard are also great for spamming combi weapons which I would feel a combi plasma would be a great choice in dealing with termies. Not to mention I believe keeping the power weapon and giving them a combi weapon is cheaper than the claw route and more effective.
Hope this helps
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![[Post New]](/s/i/i.gif) 2013/10/25 12:03:18
Subject: Re:2000 point Wolf Guard termie list to take on Death Wing, advice please
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Conniving Informer
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Ok here is what I run... It is NASTY so beware. I have tabled every SM and CSM by turn 3.
DROP POD 1
Logan
6 LF, 5x MM
WG, TDA, CM, WC
DROP POD 2
WG, TDA, CP, WC
WG, TDA, AC, PA
WG, TDA, TH, SS
WG, TDA, CP, WC
WG, CP
WG, CP
DROP POD3
WG, TDA, CP, WC
WG, TDA, AC, PA
WG, TDA, TH, SS
WG, TDA, CP, WC
WG, CP
WG, CP
DROP POD 4
WG, TDA, TH, SS
WG, TDA, CM, CF
WG, TDA, CML, SS, PA
WG, TDA, CM, PS
WG, TDA, 2xWC
DROP POD 5
10 GH, 2xPG, WS, MoW, PA
6xLF, 5x ML
RB, TLL
Thats about 2K, Im at work and no codex:(, and I do change it up a bit mainly with the 4th DP sometimes add Arjac or change the weapons load out depending on points.
I leave my options open with this list if he has 2 or less close vehicles i drop the first three DPs, Logan gives MM LF relentless, thats 5 MM shots and 1 MG at two targets (yes I have taken 2 LR's out in turn 1................just letting that sink in) and 8 Plasma shots and 4 AC shots each unit. Not to mention the ML LF and TL LC in the back field oh IN TURN 1. if he is tank heavy drop DP4 instead of DP3 for more tank carnage. then turn 2 Logan goes with a WG squad for some assault fun.
Im not saying to copy this list but this is the strength of Space Wolves use it!
Automatically Appended Next Post:
tankboy145 wrote:
Wolf Guard are also great for spamming combi weapons which I would feel a combi plasma would be a great choice in dealing with termies. Not to mention I believe keeping the power weapon and giving them a combi weapon is cheaper than the claw route and more effective.
Mate it cost 5pts to upgrade and it gives re roll hit OR wound. WORTH IT
Oh and I forgot 2 things, all those units are behind a 2+ 3++ guy. And the DPs have Storm bolters see if you need to use them hahahaha
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This message was edited 2 times. Last update was at 2013/10/25 12:09:38
Think of something witty..........
Well 8th has succeeded in making me a 40k noob.
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![[Post New]](/s/i/i.gif) 2013/10/25 12:17:41
Subject: Re:2000 point Wolf Guard termie list to take on Death Wing, advice please
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Steadfast Grey Hunter
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Yeah I run a similar list haven't run Logan and long fangs in a while was thinking of giving them 2 mm and 3 plasma canons, then putting a rune priest in their as well for divination. Haven't used it yet think it will be really harsh, I can always keep it in reserve for something tough.
I run different drop pods too.. Automatically Appended Next Post: I would say something this list wouldn't be very good against is hordes, try abides and orcs
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This message was edited 1 time. Last update was at 2013/10/25 12:21:58
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![[Post New]](/s/i/i.gif) 2013/10/25 15:14:01
Subject: Re:2000 point Wolf Guard termie list to take on Death Wing, advice please
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Veteran Wolf Guard Squad Leader
Pacific NW
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In an ideal world, you'd have everything magnetized so you can just bring Combi-Plasma and Power Axes to fight his Terminator army. Wolf Guard lists are better when there is a mix of TDA and Power Armor, but since you want to go all Terminator armor it would be better to take advantage of the unit's wargear selection strengths. They come with Power Weapons, and S 5 AP 2 is perfect for taking out T 4 Sv 2+ when both of you are likely striking at the same time. And they get cheap combi-weapons, for some ranged AP 2 fun. Maximise that and stick them all in Drop Pods.
35 points a model for a Wolf Guard in TDA w/ Combi-Plasma and Power Axe. Not too shabby. Makes each 5 man unit with a Drop Pod a base of 210 points, and you should probably stick Assault Cannons/Heavy Flamers/CML in each of those.
I'd probably do something like this:
275 pts - Logan Grimnar
150 pts - Dreadnought w/ Multi-Melta, Heavy Flamer; x1 Drop Pod
150 pts - Dreadnought w/ Multi-Melta, Heavy Flamer; x1 Drop Pod
175 pts - Wolf Guard Pack w/ x4 TDA, Combi-Plasma, Power Axe; x1 Drop Pod
240 pts - Wolf Guard Pack w/ x2 TDA, Combi-Plasma, Power Axe; x1 TDA, CML, Power Axe; x1 Drop Pod
250 pts - Wolf Guard Pack w/ x2 TDA, Combi-Plasma, Power Axe; x2 TDA, Combi-Plasma, Power Axe, Meltabomb; x1 TDA, CML, Power Axe; x1 Drop Pod
250 pts - Wolf Guard Pack w/ x2 TDA, Combi-Plasma, Power Axe; x2 TDA, Combi-Plasma, Power Axe, Meltabomb; x1 TDA, CML, Power Axe; x1 Drop Pod
250 pts - Wolf Guard Pack w/ x2 TDA, Combi-Plasma, Power Axe; x2 TDA, Combi-Plasma, Power Axe, Meltabomb; x1 TDA, CML, Power Axe; x1 Drop Pod
250 pts - Wolf Guard Pack w/ x2 TDA, Combi-Plasma, Power Axe; x2 TDA, Combi-Plasma, Power Axe, Meltabomb; x1 TDA, CML, Power Axe; x1 Drop Pod
2000 pts TOTAL
Whole lot of pain. I'd probably be happy with this list for a game then start dropping CML to take Rune Priests and try to shoehorn another Drop Pod Dreadnought in there or something.
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