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![[Post New]](/s/i/i.gif) 2013/10/23 23:09:25
Subject: 1850 Iron hands blitz. Review of performance and suggestions please
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Bounding Dark Angels Assault Marine
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Ran this list yesterday against a buddy of mine playing CSM, fortunately for him he brought two hades autocannon drakes which made for an awesome dogfight scenario, but alas it wasn't enough to overcome the Iron Hands
HQ - MOTF
Troops - 5 marines w/ flamer in rhino
Troops - 5 marines w/ flamer in rhino
Troops - 5 marines w/ flamer in razorback
Troops - 5 marines w/ flamer in razorback w/ assault cannon, dozer blade
Troops - 5 marines w/ flamer in razorback w/ assault cannon, dozer blade
Elite - Dreadnought w/ 2x TLAC
Elite - Dreadnought w/ ML & MM
Elite - Dreadnought w/ ML & MM
Fast - Stormtalon w/ TL Assault Cannon & Skyhammer missiles
Fast - Stormtalon w/ TL Assault Cannon & Skyhammer missiles
Fast - Stormtalon w/ TL Assault Cannon & Skyhammer missiles
Heavy - Tri-Las Predator
Heavy - Vindicator
Heavy - Thunderfire cannon w/ Techmarine Gunner
Other than the MOTF and TFC, which stayed in back, along with the TLAC dread, and one 5 man tac squad who hung out in the back to hold an objective and lay down long range hurt, everything else was full speed ahead into the enemy, massive armour saturation.
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This message was edited 2 times. Last update was at 2013/10/24 05:20:53
Dark Angels 1st, 2nd, 5th, 10th Companies,
~14,000 points
36-21-4
~ 4500 points of Tau
5-5-1
~2500 points of Admech 40k
~6500 points of Tyranids: Hive Fleet Niadra
1-2-0 |
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![[Post New]](/s/i/i.gif) 2013/10/24 01:27:38
Subject: Re:1850 Iron hands blitz. Review of performance and suggestions please
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Land Raider Pilot on Cruise Control
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That sounds like SOOO much fun. I need to try this out.
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Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws. |
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![[Post New]](/s/i/i.gif) 2013/10/24 02:30:19
Subject: 1850 Iron hands blitz. Review of performance and suggestions please
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Bounding Dark Angels Assault Marine
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Dude, it was super fun. Felt like I should be playing panzer general not 40k. Got night fighting turn one also, so cruising speed then pop smoke and I had a 3/4+ cover save against incoming fire, then 2/3 of my reserves came in turn two for close air support.
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This message was edited 1 time. Last update was at 2013/10/24 02:30:34
Dark Angels 1st, 2nd, 5th, 10th Companies,
~14,000 points
36-21-4
~ 4500 points of Tau
5-5-1
~2500 points of Admech 40k
~6500 points of Tyranids: Hive Fleet Niadra
1-2-0 |
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![[Post New]](/s/i/i.gif) 2013/10/24 13:31:56
Subject: 1850 Iron hands blitz. Review of performance and suggestions please
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Agile Revenant Titan
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im confused on why you gave your razorbacks mixed stuff, 2 have assult and dozer sheilds, one has nothing. any reason?
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2013/10/24 14:16:27
Subject: 1850 Iron hands blitz. Review of performance and suggestions please
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Bounding Dark Angels Assault Marine
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I had some points left at the end, and I was debating between making some of the troops squads 6 guys each, or adding kit to the razors. As I decided to try the Assault Cannons on the Razors, I figured I'd throw on the blades because if the TLHB one gets stuck, It's still got 36" range, but the AC ones really need to move up due to their 24" range.
I've heard for the points that Las/Plas is better on the razors, but i've got las on the pred, S10 on the vindi, and S8 on the two MM/ML dreads, So I figured i'd go for the massed S6 instead.
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Dark Angels 1st, 2nd, 5th, 10th Companies,
~14,000 points
36-21-4
~ 4500 points of Tau
5-5-1
~2500 points of Admech 40k
~6500 points of Tyranids: Hive Fleet Niadra
1-2-0 |
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