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Made in gb
Irked Necron Immortal




gravesend kent

Nemesor Rostrev 180pts

WS4 BS4 S5 T5 W3 I2 A3 LD10 SV2+

wargear: sempiternal weave, phase shifter, orb, warscythe

disruption orb: once per game at the start of a game turn you can choose to use the disruption orb, your opponents reserve rolls are -1, noet this is cumulative with any other rules and equipment that effects your opponents reserve rolls

special rules: reanimation protocols, ever-living, independent character

prepared for the enemy: pick one unit in your army and one unit in your opponents army, your chosen unit is either +1 ws, bs, s or t against the chosen enemy unit through out the whole game. (this does affect characters in the unit)

tactical advantage: Rostrev can give one friendly unit the scout special rule, the outflank special rule or the deepstrike special rule (all characters in that unit gain the special rule aswell)

This message was edited 1 time. Last update was at 2013/10/24 09:26:39


6th ed w/l/d
=3000pts 39/19/2
The Mavelance Dynasty=4000pts 28/42/6

short stories:
http://www.dakkadakka.com/dakkaforum/posts/list/558468.page
http://www.dakkadakka.com/dakkaforum/posts/list/0/558967.page#6170866
http://www.dakkadakka.com/dakkaforum/posts/list/559971.page 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Cool idea, but needs to be boosted in cost

A stock OL without those rules, with that wargear is 190, the special rules would likely have him in the 210-220 range.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in nz
Disguised Speculo





I see this being used simply to boost your crazy Necron council to rapetastic levels of power and giving it deep strike or whatever.

Really shouldn't apply the bonuses to characters in the unit IMO
   
 
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