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Made in ca
Elite Tyranid Warrior




Edmonton AB

This is my first attempt at a farsight list. I'm playing an aggressive chaos player on sunday and I'm worried I won't have enough bodies to soak up his shots and return with any significant fire after a couple rounds. As well as burn down his drakes and flying DPs fast enough. Any and all help is greatly appreciated. Thank you

+ HQ + (237pts)

* Cadre Fireblade (60pts) (Codex: Tau Empire p97)
(Independent Character, Preferred Enemy (Orks) (CC only), Split Fire, Supporting Fire, Volley Fire)
Markerlight, Photon grenades, Pulse rifle


* Commander (177pts) (Codex: Tau Empire p98)
(Independent Character, Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky)
Crisis battlesuit, Drone controller (8pts), 2x Missile pod (30pts), Talisman of Arthas Moloch (25pts) (*), Target lock (5pts)
* 2x Marker Drone (24pts)
2x Markerlight


+ Elites + (770pts)

* XV104 Riptide (325pts) (Codex: Tau Empire p100)
(Nova Reactor, Preferred Enemy (Orks) (CC only), Supporting Fire)
Earth Caste Pilot Array (30pts) (*), Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Stimulant injector (35pts), Twin-linked smart missile system, Velocity tracker (20pts), Warscaper Drone (35pts) (*)
* Shielded Missile Drone (25pts)
Missile pod, Shield generator


* XV104 Riptide (225pts) (Codex: Tau Empire p100)
(Nova Reactor, Preferred Enemy (Orks) (CC only), Supporting Fire)
Ion accelerator (5pts), Positional relay (5pts), Riptide battlesuit, Riptide Shield Generator, Stimulant injector (35pts), Twin-linked smart missile system


* XV104 Riptide (220pts) (Codex: Tau Empire p100)
(Nova Reactor, Preferred Enemy (Orks) (CC only), Supporting Fire)
Ion accelerator (5pts), Riptide battlesuit, Riptide Shield Generator, Stimulant injector (35pts), Twin-linked smart missile system


+ Troops + (951pts)

* Fire Warrior Team (100pts) (Codex: Tau Empire p99)
(Preferred Enemy (Orks) (CC only), Supporting Fire)
Bonding Knife Ritual (10pts) (*), 10x Fire Warrior Shas'la with pulse rifle (90pts), Photon grenades


* Kroot Carnivore Squad (105pts) (Codex: Tau Empire p99)
(Infiltrate, Move Through Cover, Preferred Enemy (Orks) (CC only), Stealth (Forests) ())
Sniper rounds (15pts)
* 15x Kroot (90pts)
15x Kroot rifle


* XV8 Crisis Team (194pts) (Codex: Tau Empire p100)
(Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky)
Bonding Knife Ritual (3pts) (*)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Missile pod (30pts), Stimulant injector (15pts)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Missile pod (30pts), Stimulant injector (15pts)
* Crisis Shas'ui (57pts)
Crisis battlesuit, Missile pod (15pts), Stimulant injector (15pts), Vectored retro-thrusters (5pts)


* XV8 Crisis Team (204pts) (Codex: Tau Empire p100)
(Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky)
Bonding Knife Ritual (3pts) (*)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Fusion blaster (30pts), Stimulant injector (15pts)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Fusion blaster (30pts), Stimulant injector (15pts)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Fusion blaster (30pts), Stimulant injector (15pts)


* XV8 Crisis Team (144pts) (Codex: Tau Empire p100)
(Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky)
Bonding Knife Ritual (3pts) (*)
* Crisis Shas'ui (47pts)
Crisis battlesuit, Stimulant injector (15pts), Twin-linked flamer (10pts)
* Crisis Shas'ui (47pts)
Crisis battlesuit, Stimulant injector (15pts), Twin-linked flamer (10pts)
* Crisis Shas'ui (47pts)
Crisis battlesuit, Flamer (5pts), Stimulant injector (15pts), Vectored retro-thrusters (5pts)


* XV8 Crisis Team (compulsory) (204pts) (Codex: Tau Empire p100)
(Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky)
Bonding Knife Ritual (3pts) (*)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Plasma rifle (30pts), Stimulant injector (15pts)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Plasma rifle (30pts), Stimulant injector (15pts)
* Crisis Shas'ui (67pts)
Crisis battlesuit, 2x Plasma rifle (30pts), Stimulant injector (15pts)


+ Fast Attack + (489pts)

* Drone Squadron (168pts) (Codex: Tau Empire p101)
(Preferred Enemy (Orks) (CC only), Supporting Fire)
* 8x Marker Drone (112pts)
8x Markerlight
* 4x Shield Drone (56pts)
4x Shield generator


* Pathfinder Team (201pts) (Codex: Tau Empire p101)
(Preferred Enemy (Orks) (CC only), Scouts, Supporting Fire)
Bonding Knife Ritual (13pts) (*), Photon grenades
* 10x Pathfinder Shas'la (110pts)
10x Pulse carbine with Markerlight
* 3x Pathfinder Shas'la (rail) (78pts)
3x Rail rifle


* Pathfinder Team (120pts) (Codex: Tau Empire p101)
(Preferred Enemy (Orks) (CC only), Scouts, Supporting Fire)
Bonding Knife Ritual (10pts) (*), Photon grenades
* 10x Pathfinder Shas'la (110pts)
10x Pulse carbine with Markerlight


+ Heavy Support + (450pts)

* Hammerhead Gunship (190pts) (Codex: Tau Empire p103)
Disruption pod (15pts), Railgun with submunitions (5pts), Twin-linked smart missile system
* Longstrike (45pts)
(Hammerhead Ace, Preferred Enemy (Imperial Guard), Tank Hunters)
XV02 Pilot Battlesuit (Supporting Fire)


* Sky Ray Missile Defense Gunship (130pts) (Codex: Tau Empire p103)
Disruption pod (15pts), 2x Networked markerlight, 6x Seeker missile, Twin-linked smart missile system, Velocity tracker


* Sky Ray Missile Defense Gunship (130pts) (Codex: Tau Empire p103)
Disruption pod (15pts), 2x Networked markerlight, 6x Seeker missile, Twin-linked smart missile system, Velocity tracker

ADL and quad gun

This message was edited 3 times. Last update was at 2013/10/25 10:31:26


6200
6th: 127/17/21 - 7th: 1/0/0
4800
6th: 6/0/1 - 7th 0/0/0
1820
WIP
1427
WIP

All points are base units with no upgrades



 
   
 
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