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Made in us
Wicked Canoptek Wraith





Let's say you're playing an opponent with an all drop pod list, where your opponent has 1 unit of scouts and the rest of his army in reserve. If you go first and destroy those scouts, have you tabled your opponent? The relevant rule is on pg 122 of the brb.

The key to strategy is not to choose a path to victory, but to choose so that all paths lead to a victory.

War is beautiful because it establishes man’s dominion over the subjugated machinery by means of gas masks, terrifying megaphones, flame throwers, and small tanks. War is beautiful because it initiates the dreamt-of metalization of the human body. War is beautiful because it enriches a flowering meadow with the fiery orchids of machine guns. War is beautiful because it combines the gunfire, the cannonades, the cease-fire, the scents, and the stench of putrefaction into a symphony.
-Filippo Tommaso Marinetti 
   
Made in us
Abhorrent Grotesque Aberration





The rule says, "If at the end of any game turn"....

A game turn consists of 2 player turns. So, you go first, wipe out his scouts and everything else that was on the table.

However, your opponent gets to take his turn and half his drop pods automatically land turn one. So you don't auto win.

Now, if by some miracle, all of those drop pods scattered off the table and were forced back into ongoing reserves so that he had nothing on the table at the end of his turn... then yes you'd win. Highly unlikely though. Your opponent would have to be a fool to try and land his last pod in an area that could mishap. And I'm talking about trying to land them right next to a board edge and watching it scatter off the table... and even then he'd have a 33% chance of that pod still landing on the table. So, highly unlikely.

This message was edited 4 times. Last update was at 2013/10/25 17:13:24


------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in us
Legendary Master of the Chapter






Actually as per the rules no.

the conditions are.

If opponent concedes
If opponents ENTIRE army is whipped out
If at the end of any GAME turn there is no models on board

Turn one kill off wolf scouts with drop pods in reserves doesn't meet any requirements until the drop pod comes in and scatters off the board.

Edit: Damn ninjas

This message was edited 2 times. Last update was at 2013/10/25 17:05:02


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Wicked Canoptek Wraith





Ah ok, guy at my flgs pulled this on a drop pod list last week (not me fortunately) Thought it seemed fishy...

The key to strategy is not to choose a path to victory, but to choose so that all paths lead to a victory.

War is beautiful because it establishes man’s dominion over the subjugated machinery by means of gas masks, terrifying megaphones, flame throwers, and small tanks. War is beautiful because it initiates the dreamt-of metalization of the human body. War is beautiful because it enriches a flowering meadow with the fiery orchids of machine guns. War is beautiful because it combines the gunfire, the cannonades, the cease-fire, the scents, and the stench of putrefaction into a symphony.
-Filippo Tommaso Marinetti 
   
Made in my
Tea-Kettle of Blood




Adelaide, South Australia

I really wish Mycetic Spores had a rule similar to Drop Pod Assault sometimes.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Ork Boy Hangin' off a Trukk






This is relevant to more then just drop pod lists. There are many lists that use a second turn alpha strike via reserves. However, as stated above, if you only have 1 or 2 units on the board that get wiped on turn one you are SOL. That is a risk you take running that kind of list though.


5 successful trades to date! 
   
Made in my
Tea-Kettle of Blood




Adelaide, South Australia

 Lord Arturius wrote:
This is relevant to more then just drop pod lists. There are many lists that use a second turn alpha strike via reserves. However, as stated above, if you only have 1 or 2 units on the board that get wiped on turn one you are SOL. That is a risk you take running that kind of list though.


It's only a risk to anyone not running drop pods, as Drop Pod Assault lets you deep strike turn one, putting more units on the board before the game turn is over.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Infiltrating Broodlord





Eureka California

 PrinceRaven wrote:
I really wish Mycetic Spores had a rule similar to Drop Pod Assault sometimes.


I actually prefer them to come in all at once (mostly anyway with a 2+ reserve roll). It's more risky on game turn 1 for a Spore Pod army but if you get past that (and I always have so far) you basically get to place your entire army where ever you feel they are needed all at once. This is better than a Drop Pod army IMO that will place half your army on the board giving a fully deployed enemy army at least one turn to focus on them with everything they have, basically fighting with a 2:1 advantage.

This message was edited 1 time. Last update was at 2013/10/27 00:13:47


-It is not the strongest of the Tyranids that survive but the ones most adaptive to change. 
   
Made in im
Long-Range Land Speeder Pilot





 Abandon wrote:
 PrinceRaven wrote:
I really wish Mycetic Spores had a rule similar to Drop Pod Assault sometimes.


I actually prefer them to come in all at once (mostly anyway with a 2+ reserve roll). It's more risky on game turn 1 for a Spore Pod army but if you get past that (and I always have so far) you basically get to place your entire army where ever you feel they are needed all at once. This is better than a Drop Pod army IMO that will place half your army on the board giving a fully deployed enemy army at least one turn to focus on them with everything they have, basically fighting with a 2:1 advantage.


if the list is written correctly then it shouldn't be an issue or your very unlucky.

a good pod list should be able to neutralize the main threats in the initial hit, with the follow on being the nail in the coffin.

this is my personal experience of running my salamanders anyway....twin linked meltas, and re-rolling flamers ftw
   
Made in us
Longtime Dakkanaut






 PrinceRaven wrote:
 Lord Arturius wrote:
This is relevant to more then just drop pod lists. There are many lists that use a second turn alpha strike via reserves. However, as stated above, if you only have 1 or 2 units on the board that get wiped on turn one you are SOL. That is a risk you take running that kind of list though.


It's only a risk to anyone not running drop pods, as Drop Pod Assault lets you deep strike turn one, putting more units on the board before the game turn is over.


or deathwing, assuming the deathwing player chose to have his terminators drop on turn 1.
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

 PrinceRaven wrote:
I really wish Mycetic Spores had a rule similar to Drop Pod Assault sometimes.


It's one of my hopes for the codex, for at least genestealers.

It's my codex and I'll cry If I want to.

Tactical objectives are fantastic 
   
 
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