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Made in gb
Nervous Hellblaster Crewman




Empire 2k list

Wizard Lord
- Level 4 Upgrade
- Power Stone
-Talisman of Preservation
The Lore of Life

Witch Hunter
- Sword of Anti Heroes
- Obsidian Trinket

Master Engineer
- Hochland Long Rifle
- Enchanted Shield (minor conversion to make this into a pavise shield that his hochland rifle is mounted on )
- Light Armour

Knightly Orders (10)
- full command


State Troops
9 Handgunners, (with muscian)
1 Marksman ( Hochland Long Rifle)
5 [Det] Crossbowmen


State Troops
9 Handgunners, (with muscian)
1 Marksman ( Hochland Long Rifle)
5 [Det] Crossbowmen

Demigryph Knights x 3
-Full command
-Gleaming Pennant

Flagellants (30)
- Prophet of Doom


2 x great cannon



Celestial Hurricanum


So please critique .....


quick question also, witch hunter now counts as MR(3) ? and bestows this to the unit hes in ?

This message was edited 3 times. Last update was at 2013/10/27 08:50:53


 
   
Made in gb
Boosting Space Marine Biker




midlands UK

i think you should take off some HQ's and 1 cannon and make squads bigger and add a helblaster volley gun

Blood Ravens, 1700pts

Empire 40 wounds

Astra Militarum 2250pts

Khorne 750pts

Space Wolves 1550pts

Orks 500pts

 
   
Made in us
Longtime Dakkanaut




United States of America

Where are your troops??
You need less heroes and more blocks of guys, if your not taking hellblaster then get rid of the master engineer, for witch hunter he needs the sword of striking for ASF because he is slow but can hit hard vs his quarry, also your Celestial Hurricanum has nothing to buff..... so swap it for the hisk or get rid of it for more troops, otherwise it looks good the witch hunter and wizard in flagellants with some ranged to support.

Hope any of this helps!

11k+
4k
7k
3k 
   
Made in gb
Nervous Hellblaster Crewman




got alot of alterations im making after play testing. updates soon (at work atm).


short of it ..... taking all ranged infantry (not worth it with more or fire + low BS imo) in their place make the block of knights bigger (and IC) with a HB volley gun.

I feel this is L+H light only 20% of list is L+H which is alot less than most of list which are considered good here.

Mean while

Wizard will go on a horse and join the knights.

Engineer is staying (i think well worth it even with just 2 cannons)


Witch hunter will need to get item for immune to psycology so he can actually join flagelannts (but will be putting arbiters suggestions into use).

Also considering 4 demigryphs insted of 3.
   
 
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