Murrdox wrote:I.E. There is an on-going combat between two units. Player A charges a third unit into the combat. On Player B's initiative, most of his models are in
B2B with their original target, as well as the new unit that just charged in. Player B can elect to have his units split their attacks however they would like, as long as they are in
B2B with one of the models they are attacking.
This sounds correct.
In 5th edition you had that old rule that would have dictated that Player B was forced to allocate all his attacks against the original target, not the new unit that joined the combat.
This was never the rule.
In 5th, you could only allocate against a unit that you were engaged with at the start of the
round of combat. This was commonly misconstrued to mean the start of the close combat
phase. The latter would indeed have meant you could not hit a new unit that had assaulted you, but was simply not how the rules actually worked.