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Longterm build - Semi-Competative, fluffy Iron Hands List 1750pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Roarin' Runtherd




Stockport UK

Hi All,

this is my thought to a fluffy Iron Hands List, I think it should work ok, but I'm not 100% sure

HQ Captain in Arti Armour with Storm Bolter and Lightening Claw, with Command Squad including Company Banner, Apothecary, Champ, two Vets with Storm Bolters and Power Swords - in Drop Pod

3 x Troops 10 Tac with Vet Serg having Lightening Claw and Storm Bolter, squad have a plasmagun and are in drop pods

2 x Ironclad Dreads with Ironclad Assault Launchers in Drop Pods

Dreadnought with twinlinked las and missile launcher

Dev Squad (%man) with 4 x Missile Launchers inc Flakk missiles

Whirlwind

comes out at 1740pts

please suggest anything that would be more fluffy, thinking of making them an aggressive drop company, utilising cover for the 1st turn and assaulting quickly with most of what I can

Long time Necromunda Player and 40k, new to 30k and AoS

3000+pt Salamanders army
1750pt Eldar army
4000pt Ork Goff army
1500pt Grey Knight army
1500pt tempestus army
Lizard men and Ogre AoS armies
Building 30k Emperors Children 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

You'll want Combi-Weapons over Storm Bolters and will find the Lightning Claws to be mostly rubbish on a model with 1 wound and Initiative 4. I just wouldn't bother so that scarier units can get fed more points (like your Captain).

Flakk missiles are too expensive. 25 points a piece? Spend that 100 points on an ADL with Quad-Gun. It will more reliably strip Hull Points off of things than your Devastators.

   
 
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