Switch Theme:

Wood Elves.....Yes Wood elves. 1K Just starting out list.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Water-Caste Negotiator




So maybe as some of you guessed from the title. I am looking to give fantasy a try. Seeing as playing tau and 40k in general. Every game seems the same. I have been reading a ton and watching several battle reports and WHF looks like an awesome game of chess. I decided to go with wood elves for the Look of the army and the shoot and move playstyle.(Hence I already have that kind of back ground playing with tau). And from what I'v read I will be the underdog And I love that aspect too. So I plan on buying the Batalion first and expanding from there. Here is a small 1k list I came up with from reading here and there and taking what I think will make a fun list.


1k Wood Elves

HQ:115pts
Spellsinger:(Dispell scroll)
HQ:119pts
Noble:(Hail of doom arrow, Light armor , Asyendi's Bow)

Core:453pts
1x10Glade guard(Musician)
1x10Glade guard(musician)
8xGlade Riders(musician)

12 Dryads:(Branchwraith)-156pts

6xWaywatchers-144pts

987pts

I will most likely be playing at the 1k point set for a few months before expanding again. Getting a feel for the army and doing some trial and error. I also understand that eventually I will have to move up in Point lvl to be able to "Unlock" other units.

"For the greater good....Of blowing your head off from the comfort of the other side of the map."

















 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

I would skip the Waywatchers and get two eagles, use the rest of the points to fill one of the cores

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Working from the battalion, I think you are going the right way with it. But I think you should drop the spellsinger, she simply isn't helpful. Lore of Athel Loren kinda sucks and at such a point level magic shouldn't be a huge problem. When you come into Wood Elves don't expect a shooting army, like lots of people would class wood elves as. WE aren't overly good at shooting, our core troops are very good at it, that's it. Shooting wont win games for you, games are won with a unit being charged from flank and rear or a good magic spell, our bows are what we use to make a unit manageable for a good charge. The only times shooting will win you your games is if you play an avoidance list and simple avoid any combat and shooting...evar!

You should think about proxing glade riders as a unit of 6 wild riders, so when your dryads hold a unit up, the wild riders can ride into flank and break them. Then you'd have the choice of either swapping Noble for a Wild Rider noble (Either spear is good, as is helm of the hunt) or you could use him as a scout noble (Briarsheath and HoDA is may Fav. build) to go with your Waywatchers to give them some first turn punch with HoDA obliterating a unit first turn as well as the unit being practically immune to shooting. It is laughably easy to impose at least a -3 to hit a unit of waywatchers (-1 for skirmishers, - 1 for waywatchers, -1 for long range or focing enemy to move) and smart moving makes them very hard to charge. Any extra pts you get should go into eagles, I can't stress how good or important they are at higher levels.

 
   
Made in us
Water-Caste Negotiator




So for this list right now as it stands. What if I just dropped the spell singer. Replacing her with eagles and then used the extra point to fill out a few more glade guard? Sound about right?

"For the greater good....Of blowing your head off from the comfort of the other side of the map."

















 
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Yeah, that would work.

 
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: