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![[Post New]](/s/i/i.gif) 2013/10/29 19:30:48
Subject: 1850 White Scars w/ Iron Hands
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Societal Outcast
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WHITE SCARS HQ Kor'Sarro Khan (Moondrakken) 150pts Troops Bike Squad x5, Grav Gun x2, Combi-Grav 145pts Bike Squad x5, Grav Gun x2, Combi-Grav 145pts Bike Squad x5, Grav Gun x2, Combi-Grav 145pts Bike Squad x5, Melta Gun x2, Combi-Melta 135pts Bike Squad x5, Melta Gun x2, Combi-Melta 135pts Bike Squad x5, Melta Gun x2, Combi-Melta 135pts Fast Attack Stormtalon Gunship, Skyhammer missiles 125pts Assault Squad x5, Flamer x2, Drop Pod 95pts Heavy Support Stalker 70pts IRON HANDS HQ Chapter Master, Artificer Armor, Bike, Shield of the Eternal, Thunder Hammer, Auspex 255pts Troops Scout Squad x5, Combi-Flamer, Melta Bombs, Storm w/ Heavy Flamer 115pts Fast Attack Stormtalon Gunship, Skyhammer missiles 125pts Heavy Support Hunter 75pts The Idea of this list is to hit fast and hard. Every single unit except the Hunter/Stalker has the Scout USR (The IH Chapter Master joins a bike unit, and the Scouts of course already have it, the rest of the army from Khan). I've not played a tournament in years, so I have many questions... Is it enough AA? Is it enough AA I could drop a Talon for another Assault squad or more scouts? Should the Assault Squad maybe be in a Drop Pod? (The Squad gets Scout in the Rhino) Is the Chapter Master worth it? What am I missing? Thanks in advance!
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This message was edited 2 times. Last update was at 2013/10/29 21:51:33
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![[Post New]](/s/i/i.gif) 2013/10/29 20:24:14
Subject: Re:1850 White Scars w/ Iron Hands
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Land Raider Pilot on Cruise Control
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Wouldn't it be good to move an AA tank to the Iron Hands section.
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Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws. |
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![[Post New]](/s/i/i.gif) 2013/10/29 20:47:18
Subject: 1850 White Scars w/ Iron Hands
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Pyromaniac Hellhound Pilot
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And a stormtalon too, free IWND
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2013/10/29 21:18:17
Subject: Re:1850 White Scars w/ Iron Hands
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Perfect Shot Ultramarine Predator Pilot
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Perhaps the assault squad would be better in a Drop Pod?
A lone Rhino seems a huge risk and target priority for first blood
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![[Post New]](/s/i/i.gif) 2013/10/29 21:26:36
Subject: 1850 White Scars w/ Iron Hands
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Agile Revenant Titan
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wow i love this list.
assult squad is probally better in drop pod, like spartiatis said.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2013/10/29 21:52:07
Subject: Re:1850 White Scars w/ Iron Hands
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Societal Outcast
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Thanks for the feedback guys. The Hunter and one of the Stormtalons being IH is a great idea, don't know how that got past me. I agree the DP is probably the best thing for the Assault squad. I've updated the list, any other suggestions?
If I were to drop the Assault Squad and the Auspex on the CM or bombs on the scout sergeant I could have another Scout Squad ( IH) in a LSS...
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This message was edited 1 time. Last update was at 2013/10/29 21:54:36
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![[Post New]](/s/i/i.gif) 2013/10/30 18:31:15
Subject: Re:1850 White Scars w/ Iron Hands
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Unrelenting Rubric Terminator of Tzeentch
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Too bad the Chapter Master can't be your warlord...I bet that sucker never dies!
I like it a lot. Only thing I might change would be to add a Command Squad decked out in grav and an Apothecary. With the Chapter Master tanking and the FNP, they'll be a tough nut to crack. Just scoot 'em around gunning down anything you please 'til your ready to send ol' Chapter Master on his merry way to go beat somethings face. If you dropped one of the other grav squads and the Stalker, you'd have the points for it on the nose. That still leaves you with 6 scoring units and good AA.
Overall, solid list
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"Backfield? I have no backfield." |
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![[Post New]](/s/i/i.gif) 2013/10/30 21:43:45
Subject: 1850 White Scars w/ Iron Hands
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Brain-Dead Zombie of Nurgle
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2 Stormtalons is plenty of AA, I have trailed both the hunter and stalker and found both were lacking, I would consider dropping at least 1 of these and scratch up a few points for a thunderfire but otherwise your list is great.
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1850: 28 Days Later Zombies |
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![[Post New]](/s/i/i.gif) 2013/10/31 00:31:29
Subject: 1850 White Scars w/ Iron Hands
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Lustful Cultist of Slaanesh
Sacramento, CA
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1. You have good AA but no interceptor, and bike heavy lists always suffer from Heldrakes. I would swap out one of the AA tanks for an Aegis w/quad just to get interceptor. Whichever tank shoots the missile, keep that one. I can never remember which is which.
2. Thunderfires are awesome, thats the only thing I'd add.
The Chapter Master is a beatstick, list looks fast and hitty but you will suffer through attrition. Your model count is low, that just goes hand in hand with running bikes. You don't really have anything to babysit a quadgun but rather than lots of AA during your turn I think you need some interceptor.
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