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1850 Points - Farsight Enclaves w/ Eldar Allies  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in nl
Regular Dakkanaut





HQ - 190 - Commander
- Twin-Linked Fusion Blaster
- Fusion Knives
- Cyclic Ion Blaster
- Talisman of Arthas Moloch
- Feel No Pain

EL - 210 - Riptide
- Skyfire
- Intercept
- Ion Accelerator

EL - 210 - Riptide
- Skyfire
- Intercept
- Ion Accelerator

EL - 210 - Riptide
- Skyfire
- Intercept
- Ion Accelerator

TR - 159 - 3 Crisis Suits
- 6 Plasma Guns
- Bonding knife ritual

TR - 159 - 3 Crisis Suits
- 6 Plasma Guns
- Bonding knife ritual

FA - 72 - 6 Pathfinders

HS - 142 - 2 Broadsides
- Interceptor
- High Yield Missile Pod
- Bonding knife ritual

HS - 142 - 2 Broadsides
- Interceptor
- High Yield Missile Pod
- Bonding knife ritual

----------------------------

HQ - 120 - Farseer
- Jetbike
- Singing spear

TR - 051 - 3 Windrider Jetbikes

TR - 051 - 3 Windrider Jetbikes

FA - 133 - 7 Warpspiders

-----------------------------

TP - 1849

This message was edited 1 time. Last update was at 2013/11/01 01:20:30


 
   
Made in us
Battlewagon Driver with Charged Engine





Philadelphia

I took a list very similar to this to NOVA but with more troops and a wraithknight. I went 3-3 before dropping out to watch the last day.

Reason? You need more scoring. Jetbike gambit only works when you get bottom turn. You don't have enough markerlights to optimize that many riptides. I had a lot more.

IA rips with VT are underwhelming. You have Broadsides, they're plenty good AA even snap firing. Trade one IA rip for an HBC+SMS+ECPA+EWO+VT build. I usually give him the talisman on top because he's generally controlling the middle of the board. Up to you. That combo with the bsides is plenty of AA. Against flier spam you can still ripple fire the IA rips TL fusion.

As far as shaving points, as good as they are, lose the warp spiders. Shave some toys off your commander and make him a Mark'o with marker drones and trade the pathfinders for marker drones. Much better, more resilient, more mobile, hide-y marker light support.

Lose the plasma on your crisis suits. You need them alive, not within 12-24" killing things. Think missile pods. The range will keep you alive and they still kill things. You can shave points by making them TL. They may need to hide in reserve some games anyway.

Rule #1 is Look Cool.  
   
 
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