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TH/SS makes them very durable, but they strike last. The double claws kit-out gives them rending, but is not as good for killing MCs or vehicles. A combo is what I run; 3 TH/SS to put in the front and try to weather shooting, and then two with claws to give me more attacks. I also put them in a Land Raider Crusader, though, so it's a slightly different strategy, but you can carry more than 5 models (which you have).
With your points, you could either put them in combos, or run two squads with the different kid-outs.
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