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Made in us
Regular Dakkanaut




I running this list at a local tourney was wanting some thoughts on improving it.

The lords go with the wraiths for a hard hitting force. Should I move the night scythe to the immortals?

Dlord 2+ MSS Orb
Dlord 2+ MSS Orb

10 warriors
Night scythe
10 Immortals tesla

6 Wraiths 2 whip 2 guns
5 Wraiths 2 whips 2 guns

3 annileathion barrges
   
Made in us
One Canoptek Scarab in a Swarm




I think you need more (and more effective) Troops. Some of the great advantages of Necrons are air superiority, Tesla, late-game objective grabs. I would drop the Troops you list, as well as 1 Wraith, all the whip coils and particle casters. That gives you enough points for 3x 5-man Warrior units with Night Scythes.
   
Made in us
Fresh-Faced New User



Louisville, KY

I completely get your strategy, and it's always cool to see how many different ways you can run Necrons! In your face is always a fun way to play. If you don't put the lords with something else that can reanimate your not getting much bang for your buck out of the orb. The other poster is right about air superiority, but that being said it's not been my experience that breaking Necron troops into units less than 10 is effective at maintaining your reanimation rolls. However, I'm guessing he's thinking about leaving them in the Scythes till the end of the game? Still that's a lot of points left in scythes. In an effort to keep your strategy I'd probably scrap the orbs on the d-lords all the guns on the wraith and a whip coil from each squad, and either go for an additional night scythe or lose an annihilation barge and have a night scythe and a dome scythe. Two flyers will help you survive through whatever interceptor sky fire combo they may have, as well. But regardless really like the in your face crons approach!

Space Marines 7050 pts
Necrons 7023 pts
Chaos Space Marines 3652 pts
Tyranids 1000 pts
Fortifications 1110 pts

 
   
Made in us
Regular Dakkanaut




Glad you like the list.
The list moves fast it will catch people of guard at the speed it has.
Taking more night scythes is not a option as I only have one.
Should the warrior unit take it or the immortals?

Having the orb on the D.Lords increases their chance of getting back up to a 50% which makes them annoying
   
Made in us
Fresh-Faced New User



Louisville, KY

I'd bring the immortals out in it, they'll be more survivable if you go after a deeper objective.

Space Marines 7050 pts
Necrons 7023 pts
Chaos Space Marines 3652 pts
Tyranids 1000 pts
Fortifications 1110 pts

 
   
 
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