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1000pts Iron Hands for Big Guns Never Tire (Comp to Fluff ratio 4:1)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in fi
Primered White




Hi,

I have been putting up a list for a forecoming battle against Ultramarines player .

Since Heavy Supports Scores and Iron Hands have ITWND on their vehicles, I have been thinking about something like this.

Master of the Forge: conversion beamer.
3 Servitors: 2× heavy bolter.
Techmarine

5 Scouts: 5× sniper rifle; camo cloaks.
5 Scouts: 5× sniper rifle; camo cloaks.

Stormtalon Gunship

Land Raider
Thunderfire Cannon
Lord of the Armoury Ironclad Dreadnought: power fist (built-in heavy flamer); seismic hammer (built-in heavy flamer); Ironclad assault launchers.
Drop Pod

Another list exchanges land raider for a Stormraven as very likely this player does not have any fliers or stalker/hunter and flyer with AV12 is much more durable than land raider when there are no akyfire.

Techmarine, MotF and Techmarine gunner can each bolster one ruin so that there are three places, where they get 2+ cover save.

Ironclad is used to create havoc on his side and to jam units with drop pod.


Automatically Appended Next Post:
Two vehicles score and are durable. Are the scouts enough as an infantry?

This message was edited 1 time. Last update was at 2013/11/11 00:09:59


 
   
 
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