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![[Post New]](/s/i/i.gif) 2013/11/11 06:45:16
Subject: Grey Knights Tall Psyrifleman Dreadnought
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Stalwart Strike Squad Grey Knight
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![[Post New]](/s/i/i.gif) 2013/11/11 06:58:55
Subject: Re:Grey Knights Tall Psyrifleman Dreadnought
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Been Around the Block
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Looks pretty nice. Only criticism : the guns are physically a little bit "plain" compared to the rest of the model. Big, flat and not much detail - doesn't do proper justice to the rest of the model.
Looks great overall though!
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![[Post New]](/s/i/i.gif) 2013/11/11 17:21:35
Subject: Re:Grey Knights Tall Psyrifleman Dreadnought
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Longtime Dakkanaut
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I really like it. Having the guns as attachments to his arms rather than replacing his hands is a nice change and makes him look unique. The legs look much more functional that standard dread legs, but I think they would really benefit from some armour as right now you have this big armoured box sitting on these long spindly unarmoured legs. Having said that, the regular Dreadknight's very smooth round armour would clash with the boxy Dreadnought look, so the only thing I can think of would be to make some boxy armour from plasticard or something.
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--Lord of the Sentinels Eternal-- |
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![[Post New]](/s/i/i.gif) 2013/11/11 17:31:26
Subject: Grey Knights Tall Psyrifleman Dreadnought
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Witch Hunter in the Shadows
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How would it even use the hands? The barrels of the guns look like they would get in the way. From a modelling perspective I really don't like it. Well done on the painting though.
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![[Post New]](/s/i/i.gif) 2013/11/11 17:38:15
Subject: Grey Knights Tall Psyrifleman Dreadnought
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Barksdale wrote:How would it even use the hands? The barrels of the guns look like they would get in the way. From a modelling perspective I really don't like it. Well done on the painting though.
Obviously the guns are detachable. He can't use them while he's armed with the guns, but it does mean instead of putting entirely new arm mounts on his body they just attach them under his fists.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/11/11 19:35:00
Subject: Grey Knights Tall Psyrifleman Dreadnought
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Witch Hunter in the Shadows
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Right on I can imagine that. Now that I think about it, it sort of reminds me of the centurion set up.
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![[Post New]](/s/i/i.gif) 2013/11/11 19:39:56
Subject: Grey Knights Tall Psyrifleman Dreadnought
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Is 'Eavy Metal Calling?
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Pretty cool.
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![[Post New]](/s/i/i.gif) 2013/11/11 19:42:55
Subject: Grey Knights Tall Psyrifleman Dreadnought
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Hurr! Ogryn Bone 'Ead!
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Not a fan myself, to be honest doesn't look right
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![[Post New]](/s/i/i.gif) 2013/11/11 20:38:16
Subject: Re:Grey Knights Tall Psyrifleman Dreadnought
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Unhealthy Competition With Other Legions
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where's his rhino bff?
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5,000 Raven Guard
3,000 Night Lords |
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![[Post New]](/s/i/i.gif) 2013/11/11 22:36:56
Subject: Grey Knights Tall Psyrifleman Dreadnought
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Terrifying Doombull
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Well done, I like it
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This message was edited 1 time. Last update was at 2013/11/11 22:37:44
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![[Post New]](/s/i/i.gif) 2013/11/11 22:43:33
Subject: Re:Grey Knights Tall Psyrifleman Dreadnought
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Regular Dakkanaut
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I think the main problem is that the claws couldn't be used to operate the guns. I.E. somone else would have had to attach the guns, they run out of the magazine and than have to be dropped. Which for a shooting dread seems kinda silly.
I think it would have been much better with hands.
Otherwise great model and nice paint.
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![[Post New]](/s/i/i.gif) 2013/11/12 03:02:27
Subject: Re:Grey Knights Tall Psyrifleman Dreadnought
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Stalwart Strike Squad Grey Knight
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It seems like every one loves the paint but is divided on the design choices. Anyway I'm planning to make one more of these so I can field 3 Psyrifleman. I'll take the ideas i like and implement them on it. Unfortunately it's going to be a while before that happens.
I have an idea on how to make the autocannons a little more interesting. So this guy might get some new guns soon.
Getting dreadknight power fists is a little expensive but will probably be worth it.
Throw some extra armor onto the legs to beef them up.
Thanks for the feedback.
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