Date: Saturday, 11/23/13
1000 Point Warhammer 40K Tournament
Time: 1:00PM
Entry: $5
Prizes: Full Store Credit Payout
Footslogger Battle
No Flyers
No Allies
Must take a minimum of 4 troops
6 Objectives
OFF TO THE RACES!!!
Time: 4:00PM - 8:00PM
Entry: Free
Prizes: $10 Store Credit to Winner
Multiple rolling events throughout the day
Each participant sets their vehicle on the starting line.
Each player rolls a
D6. Each turn the player with the highest roll goes first and the turn moves clockwise from then on. Roll off again after all players have completed their turn.
Movement: Vehicles move 6 inches in the movement phase + an extra inch for each hull point they have remaining. All vehicles (regardless of type) start the game with 6 hull points. When a vehicle reaches 0 hull points, it may only move a maximum of 6 inches a turn.
Shooting: Straight line of sight from each vehicle. During the shooting phase, the vehicle may fire 2 shots. Roll 2
D6. The shots hit an enemy vehicle on a die rule of 4,5, or 6. For every shot that hits a vehicle, roll a
D6. On a die roll of 5 or 6, that vehicle loses a hull point.
Ramming: If a model ends its movement phase in contact with another model roll a
D6. On a roll of 5 or 6 the model has successfully rammed the enemy vehicle and it loses 1 hull point.
The game ends when one player has completed 3 laps.