Switch Theme:

2000 points Necrons -Competitive - C&C Appreciated  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Commoragh-bound Peer



Sydney

Trazyn - 255
Catacomb Command Barge

9 Warriors - 263
Ghost Ark
+
Cryptek
Harbinger of Destruction

9 Warriors - 263
Ghost Ark
+
Cryptek
Harbinger of Destruction

15 Warriors - 195

15 Warriors - 195

5 Immortals - 210
Nightscythe
+
Cryptek
Harbinger of the Storm

5 Immortals - 210
Nightscythe
+
Cryptek
Harbinger of the Storm

5 Wraiths - 225
Whip coils

Annihilation Barge - 90
Annihilation Barge - 90

Total: 1996 points

This message was edited 4 times. Last update was at 2013/11/17 05:35:00


 
   
Made in au
Commoragh-bound Peer



Sydney

So... nothing?
   
Made in us
Regular Dakkanaut




Looking at the list, it lacks any real punch. You have 3 TL-Tesla Destructors, and a couple DestrucTeks but I think MCs are going to be a nightmare for you. I would suggest a third heavy choice of nearly anything in the necron codex, just for more punch.

I don't recommend all the crypteks with the warrior blobs. Necron lords with ResOrbs will easily earn their points back in a blob. If you are going to have crypteks, I recommend keeping them all together and having them take one of the Ghost Arks from a unit of warriors (do this on turn one). GAs are open topped so all your crypteks can fire from them.

I love Trazyn as much as the next guy but I wouldn't recommend him in a CCB. He only gets 3 attacks that your opponent will be able to easily save. His staff doesn't ignore saves or have any AP. If you are going to fight an Army with blobs, you might be able to make it work but your opponent is going to kill the CCB as soon as possible and then poor Trazyn is walking to his death. If you have a lot of vehicles, you can make this work because your opponent will have to pick what scares him the most. DD Arks are good for this because no one likes a STR 9 AP 1 template dropping on their units. A CCB is usually the second scariest thing in your army if you have a DD Ark. If your opponent goes for the CCB first, all the better, means you can start dropping the DD Ark template on your second turn because it will still be alive.

Again, I recommend reinforcing blobs with res orbs, they will last a lot longer, even if you have to shrink the size of the blob to do it.

Ultimately it looks like you have Trazyn and the wraiths for CC but everything else is shooty. I think the points you are spending for these two CC units would be more useful with more shooting instead or drop Trazyn and get a DLord and an overlord with a resorb (so you can take a royal court) and put the DLord with the Wraiths.

Just some thoughts.
   
Made in ca
Irked Necron Immortal






Halifax, NS

I'd also find some room in there for scarabs. at 2000 pts you'll have to be facing some armour sooner or later, and scarabs are just ridiculous in chewing through armour and occupied building/bunkers, etc...

 
   
Made in au
Commoragh-bound Peer



Sydney

Ok, so I went through it and made some of the suggested changes and now I've got this:

Overlord - 120
- res orb

Destroyer Lord - 125

Crypteks - 170
- 3 Harbingers of the Storm
- 1 Harbinger of Destruction
- 1 Harbinger of Despair w/ Veil of Darkness

9 Warriors - 297
Ghost Ark
+
Lord
- res orb

9 Warriors - 182
+
Lord
- res orb

10 Immortals - 318
Nightscythe
+
Lord
- res orb

10 Immortals - 253
Nightscythe

4 Wraiths - 180
Whip coils

Annihilation Barge - 90
Annihilation Barge - 90

Doomsday Ark - 175

Total: 2000 points
   
Made in au
Steadfast Grey Hunter





Scrap a squad of warriors and get moar wraiths imo

"For Allfather, for Russ, for Fenris!"

Your Dark Side...

¶▅c●▄███████||▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅|█
▄███████████████████▅▄▃▂
█████████████████████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙☼◤
 
   
Made in il
Tail-spinning Tomb Blade Pilot




Israel

No point in putting a rezlord inside the Ark- move 4 warriors from the Ark squad to the footslogging squad and lose the rezlord, put a harbinger with the 5 in the Ark instead.

I don't really see a use for the Despairtek and only one of the lightningteks can fit in a squad so you can drop the other two as well.

Use those extra points for more Wraiths.

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
Made in au
Commoragh-bound Peer



Sydney

I should have pointed out that the plan was (as suggested above) for the crypteks to be a unit and to hitch a ride on the ark while the warriors footslog (which is why the ghost ark unit has a lord, since they're not actually going to be in the ark, just bringing it along for the crypteks). Still, getting more wraiths isn't a bad idea...

What if I drop a res lord and a unit of warriors, and make the despairtek another destructek, give the destrolord mindshackle scarabs, and then max out the wraith unit and increase the remaining unit of warriors to 16...

That would make it 1996 points...

This message was edited 2 times. Last update was at 2013/11/27 12:31:20


 
   
 
Forum Index » 40K Army Lists
Go to: