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Made in us
Infiltrating Broodlord





Oklahoma City

So it's a flier spam list. Sue me.

HQ:
Lord Commisar, power weapon, carapace armor
-90 pts

Elites:
Storm Trooper squad, two meltas
-105 pts

Troops:
Veterans squad, three flamers
-95 pts

Veterans squad, three meltas
-110 pts

Veterans squad, three flamers
-95 pts

Infantry platoon:
Platoon commander, power weapon and bolt pistol
3x infantry squads, each sergeant has a power weapon, one has a bolt pistol
-224 pts

Fast Attack
Vendetta, 3x TLLC
-130 pts

Vendetta, 3x TLLC
-130 pts

Vendetta, 3x TLLC
-130 pts

Fortification:
aegis defence line with comma relay
-70 pts

Inquisitorial detachment:
inquisitor coteaz
-100 pts

4x warrior acolytes, 4x carapace armor, 3x hot shot lasguns, one with las pistol and chainsword
Valkyrie dedicated transport, Multi laser, rocket pods and heavy bolter sponsons
-187 pts

4x warrior acolytes, 4x carapace armor, 4x hot shot lasguns
Valkyrie dedicated transport, multi laser, rocket pods and heavy bolter sponsons
-192 pts

4x warrior acolytes, 4x carapace armor, 4x hot shot lasguns
Valkyrie dedicated transport, multi laser, rocket pods and heavy bolter sponsons
-192 pts

This is the list revamped as listed. Coteaz and the commisar go in the blob, hide behind the ADL, Vendettas and Valkyries come on carrying scoring payloads that can push vehicles or infantry off objectives and the Storm Troopers deepstrike to get rear armor on something important and melt it.

This message was edited 2 times. Last update was at 2013/11/23 05:18:59


 
   
Made in us
Regular Dakkanaut





Why not just take a basic Leman Russ, use the 100 pts to get Coteaz. Coteaz will make your Inquisitorial Warbands scoring.
   
Made in us
Infiltrating Broodlord





Oklahoma City

Does that work in the Inquisition codex? I don't have it yet so I'm spitballing this from what I know of GK and IG. If it does then I might change up the list to include him. I'm also trying to build this list from scratch so the cheaper I can do it, the better.

Right now I'm looking at:
commisar
Two boxes of Kasrkin, for storm troopers, inquisitor and acolyte
3 boxes of Cadian shock troopers
6 valkyrie kits
Aegis defence line

And whatever I choose to spend those 250 pts, which would be a LR and Pask, so I could just buy the LR, and Coteaz instead
   
Made in us
Utilizing Careful Highlighting





Augusta GA

Yeah Coteaz will make those henchman scoring.

In any case, I'm pretty sure you can only put half of your total units into reserves without some special rule saying otherwise.
   
Made in us
Boom! Leman Russ Commander





Ohio

Also heavy flamers are a waste of points just stick with regular flamers

 
   
Made in us
Infiltrating Broodlord





Oklahoma City

Units inside transports that start in reserve do not count towards the number. So I have two units that count. The Leman Russ and the storm troopers. Half of them, the storm troopers, start in reserve to deepstrike, while the Leman Russ starts on the table. Everything else either must start in reserves (valks and vendettas) or is embarked upon such a transport (three squads of vets, commisar, the inquisitor, Coteaz, and the three henchmen squads)
   
Made in no
Stealthy Grot Snipa





Having only a Leman Russ on the table seems like a spectacular back fire that's just waiting to happen.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Regular Dakkanaut





Thud wrote:
Having only a Leman Russ on the table seems like a spectacular back fire that's just waiting to happen.


Yep, it does.

Drop the Stormtroopers and 1 of the Henchmen/Valkyries and tweek a few more points, you can get 2 Leman Russ.

Still not bad having 5 Flyers and 3 Leman Russ tanks.
   
Made in us
Speed Drybrushing





TN

Against Tau or Dark Eldar this could be a really easy way to cause a turn 1 loss. If you have terrain in your favor I would honestly attempt such a move but don't be surprised if your opponent goes for a full on target saturation and that lone Russ is nuked.

Pask in a Punisher with maximum rounds being fired will per turn yield an average of 24 hits, without Pask you average 18 hits. Needless to say Punisher Pask is my favorite.

Honestly those fliers are sever overkill, they are the best fliers pound for pound and I rarely fly them in more than singles, Do you plan on focusing as an elite army and hope for luck? I've never fielded such an elite army. Also why not field 3 light flamers and have the third vet squad take meltas?

This message was edited 1 time. Last update was at 2013/11/22 01:28:07


BB's Trading Emporium - 6 Positive Trades

1850 0 - 0 - 0
Marines 1850 1 - 0 - 0
210 points Trolls 9 - 0 - 3 
   
Made in us
Infiltrating Broodlord





Oklahoma City

It also means if they have tons of static firepower, they have nothing to shoot at turn 1. And I can choose to put my infantry on the table. It just wouldnt be a good idea to do so most of the time.
   
Made in ca
Hurr! Ogryn Bone 'Ead!





Canada

Personally, I'd drop the Leman Russ and blob it up, maybe upgrade to Coteaz and stick him in there too. I have no clue what the odds for survival are in the first place going with a non-Elysian air cavalry list as dedicated as this, but I think 250ps worth of infantry behind an ADL is less risky than a single Leman Russ behind an ADL. There's a lot of wiggle room and room for finesse in your list, limited only by your preferences and what you want to spend.

Cool list though, I do like the fluffy Acolytes!

 Paradigm wrote:
The key to being able to enjoy the game in real life and also be a member of this online community is to know where you draw the line. What someone online on the other side of the world that you've never met says should never deter you from taking a unit for being either weak or OP. The community is a great place to come for tactics advice, and there is a lot of very sound opinions and idea out there, but at the end of the day, play the game how you want to... Don't worry about the hordes of Dakka descending on your gaming club to arrest you for taking one heldrake or not using a screamerstar. Knowing the standard opinion (and that's all it is) on what is good/bad and conforming to that opinion religiously are two entirely separate things.
 
   
Made in us
Revving Ravenwing Biker





I would run all melta vets and have them with demolitions - drop the guard storm troopers & the leman russ

I might consider dropping the above and 1 vet squad and taking a power blob with the lord commissar ...

Lord Commissar (Power Axe & Melta Bombs) – 85 {Attached to a Melee Platoon}

Infantry Platoon 380
Platoon Command Squad – 30
Infantry Squad (Sergeant with Power Axe & Melta Bombs, 9 Guardsmen, Flamer) – 70
Infantry Squad (Sergeant with Power Axe & Melta Bombs, 9 Guardsmen, Flamer) – 70
Infantry Squad (Sergeant with Power Axe & Melta Bombs, 9 Guardsmen, Flamer) – 70
Infantry Squad (Sergeant with Power Axe & Melta Bombs, 9 Guardsmen, Flamer) – 70
Infantry Squad (Sergeant with Power Axe & Melta Bombs, 9 Guardsmen, Flamer) – 70

would give you a good size blob and something that your opponent can't ignore

blob + 2-3 melta vets with demo and 2-3 vendettas then add in the inquisition element - keeps the air cav theme but makes sure your not shot off the board turn 1 (and the blob will wreck most dedicated CC units & can give you some board control against some opponets)





Automatically Appended Next Post:
Coteaz for scoring would be worth looking into also

This message was edited 2 times. Last update was at 2013/11/22 05:09:42


 
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

I actually have put together a similar list not entirley the same but similar concept. I instead run Sabres in a Platoon and Earthshaker Gun Carriages as HS so my opponent has a ton of T7 Guys to deal with and Cotaez mixed into a Shooty Blob. Drop Pod and Flyer armies will cringe at the sight of all the Interceptor and Sky fire I have and even Cotaez and whatever unit he is with has the ability to shoot at stuff that enters from Deep Strike within 12". My army does use some Forge World stuff though so if you against Forge world don't bother. Other wise go nuts.

P.S. An Inquisitor with Orbital Bombardment can also be a good attachment to a Platoon. Theres no such thing as too many Pie Plates in an Imperial Guard Army.
   
Made in gb
Discriminating Deathmark Assassin






I'd consider a CCS with an Astropath. It's a lot if reserve rolls...
   
Made in gb
Shas'la with Pulse Carbine





If you face any list which has a melta unit in a pod and they go first you my friend are screwed. If your having an adl might aswell put something behind it. I would drop the inquisitor and take coteaz instead. Then Instead of really expensive 4 man got shot las guns squads I would take henchmen which could sit at the adl and with coteaz ward off pods and deepstrikers with his weird interceptor free shot rule. Get some plasma cannon servitors behind the adl and some acolytes with bolters and suddenly you won't get tabled any more. You can keep the valks just don't put the henchman in them. Also your leman Russ could do with changing. 250 pts is very expensive. I would take the plasma Russ as you get 3 blasts which dont get hot, which is ace. Either take it barebones or put cheap bolter sponsons on. Don't bother with plasma sponsons, too expensive. Also camo might be an idea if you are going for the lone Russ so it gets a much better cover save from all the fire coming it's way.
   
Made in us
Infiltrating Broodlord





Oklahoma City

Okay so I didn't really entirely revamp my list, as some suggested, I just tweaked it as others suggested. By the way guys, I really appreciate all the feedback I'm getting, here's the changes I made:

Dropped the inquisitor for Coteaz
+66 pts

Dropped one hot shot lasgun from my 12 henchmen
-5 pts

Dropped melta bombs from the Lord Commisar
-5 pts

Dropped the two Heavy flamers in favor 3x regular flamer vets
-30 pts

Traded the Punisher Russ for an Infantry platoon, 3 infantry squads, 4 power weapons and 2 bolt pistols
-26 pts

Should total exactly 1850. The plan is to put commy and Coteaz in the blob behind the ADL and if I get deep strikers, slap em with ~60 lasgun shots and charge them next turn. Also, should be close to impossible to shoot off the board in one turn, especially if they're way in the back field.

also, now my pseudo inquisitorial storm troopers have a pseudo sergeant ^^
   
Made in us
Brainy Zoanthrope






Any reason to go storm troopers over marbo or is it a fluff thing?


/

 
   
Made in us
Infiltrating Broodlord





Oklahoma City

Fluff thing. Marbo doesn't fit. Like at all really. Why does everyone hate Storm Troopers?
   
Made in us
Stealthy Grot Snipa






New England

Well Marbo does not have to be "Marbo" at all. With his rules and his wargear I actually prefer him as an inquistional assassin. Model him up as a Deamonhunter Assassin-esque guy and BAM instant fluffy-ness.

But really, would it not be a better idea to take coteaz, take out the stormtroopers and give the meltaguns to henchman "stormtroopers" that will be scoring on top of everything else?
They will still be about the exact same thing except for the ability to deepstrike, but that is why you have Valkyries anyways.

   
 
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