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![[Post New]](/s/i/i.gif) 2013/11/23 03:56:50
Subject: In regards to drop pods and interceptor..
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Fresh-Faced New User
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I've read recently that you can choose to have some doors up, and some down on a drop pod upon landing at your discretion.. does this mean I could disembark my squads behind the pod with the doors blocking LOS to the interceptor weapon?
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![[Post New]](/s/i/i.gif) 2013/11/23 04:07:18
Subject: In regards to drop pods and interceptor..
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Daring Dark Eldar Raider Rider
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The rules for drop pod doors are unclear. Given the detail on the inside of the model, and the the location of the weapon(s) it seems likely that the doors were intended to be opened. However there are no rules written to support this.
HIWPI: discuss it with your opponent before the game, to clarify how you'll be playing them.
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![[Post New]](/s/i/i.gif) 2013/11/23 04:28:37
Subject: In regards to drop pods and interceptor..
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Monster-Slaying Daemonhunter
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Yep. I have a Drop Pod (yes, just one), and I talk to my opponent beforehand. I say, "We'll be ignoring the doors," and he always says, "Ok." This means that models can walk on the doors, and that the doors do not block LoS if closed.
"The Pod can't shoot if the doors stay closed" isn't really a great counterpoint, since in most cases, all the Marine player is losing is a single SB, while he's gaining what is essentially a LoS-blocking piece of terrain that he gets to place somewhere on the board at his discretion. Not a fair trade to the other player, IMO.
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LVO 2017 - Best GK Player
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"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2013/11/23 21:02:53
Subject: In regards to drop pods and interceptor..
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Agile Revenant Titan
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Fenris777 wrote:I've read recently that you can choose to have some doors up, and some down on a drop pod upon landing at your discretion.. does this mean I could disembark my squads behind the pod with the doors blocking LOS to the interceptor weapon?
I don't understand why you think you can keep doors closed? The transport capacity section on the drop pod page says that once the pod has landed, the hatches are blown. Not 'some hatches are blown' or 'one hatch is blown' but the hatches are blown. Indicating all doors open.
If I've missed an FAQ or so berthing then please enlighten me!
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2013/11/23 21:06:05
Subject: In regards to drop pods and interceptor..
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Blood-Raging Khorne Berserker
South Chicago burbs
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The problem is that what you quoted isn't a rule. It's fluff. Quote the rule that says the doors must be open.
Does a rhino have to open its doors when the troops get out? A landraider? Why, or why not? Explain using the rules, not fluff.
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![[Post New]](/s/i/i.gif) 2013/11/23 21:10:39
Subject: In regards to drop pods and interceptor..
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Agile Revenant Titan
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BarBoBot wrote:The problem is that what you quoted isn't a rule. It's fluff. Quote the rule that says the doors must be open.
Does a rhino have to open its doors when the troops get out? A landraider? Why, or why not? Explain using the rules, not fluff.
It's not fluff, it's in the rules for drop pod transport capacity - when the pod lands the hatches are blown. That's it.
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2013/11/23 21:26:44
Subject: In regards to drop pods and interceptor..
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Cowboy Wannabe
London
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Right. And how exactly do you 'blow' the hatches...?
Opening them is not enough by your posts.....
And do you also require that every transport vehicle in the game has to have doors that actually open?
But this topic has been done to death recently. Search and you should find a couple of long recent discussions (arguments) on it.
In answer to the OP, talk it over with your opponent as the drop pod rules are messy.
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![[Post New]](/s/i/i.gif) 2013/11/23 21:36:43
Subject: In regards to drop pods and interceptor..
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Captain of the Forlorn Hope
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Khaine's Wrath wrote: BarBoBot wrote:The problem is that what you quoted isn't a rule. It's fluff. Quote the rule that says the doors must be open.
Does a rhino have to open its doors when the troops get out? A landraider? Why, or why not? Explain using the rules, not fluff.
It's not fluff, it's in the rules for drop pod transport capacity - when the pod lands the hatches are blown. That's it.
So we have to affix explosives or pneumatics to our drop pods to have the hatches blown?
What are the rules for "the hatches are blown" page and graph please, or a direct quote will suffice.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/11/24 03:47:28
Subject: Re:In regards to drop pods and interceptor..
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Tea-Kettle of Blood
Adelaide, South Australia
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To answer the OP's question: Unless you have house-rules where you don't use TLoS for Drop Pod doors, yes.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/11/24 05:39:39
Subject: Re:In regards to drop pods and interceptor..
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Douglas Bader
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Please cite the rule where you are allowed to modify the model in the middle of the game.
Since there is none, the correct answer is that you build your drop pod model and that's how you play it for the entire game. The open/closed status of each door is set before the game begins. So, you might be able to build it with some (or all) of the doors open, but you're stuck with that configuration for all purposes, including things like deep strike mishaps.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/11/24 07:42:06
Subject: Re:In regards to drop pods and interceptor..
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Boom! Leman Russ Commander
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I've always played and seen it played where it doesn't matter whether the door's are open or closed, you just count them as open for LOS and shooting from inside.
The model is a pain to transport and carry around if the doors are not glued shut, and I personally did not feel like magnetizing the doors. Plus I did not want to paint the interior.
Seriously, why is this even an issue? The game is supposed to be about having fun. Even in a tournament, I've never had a problem.
Automatically Appended Next Post:
And anyone who does have an issue with the doors being closed and me shooting out of or through the drop pod is someone who will see me smile, say thank you for the game, and then pack up and never play again.
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This message was edited 1 time. Last update was at 2013/11/24 07:44:39
.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2013/11/24 10:31:38
Subject: Re:In regards to drop pods and interceptor..
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Tea-Kettle of Blood
Adelaide, South Australia
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Quite right, General Hobbs, how dare they assume that they're playing by the rules of the game.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/11/24 16:36:32
Subject: Re:In regards to drop pods and interceptor..
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Boom! Leman Russ Commander
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PrinceRaven wrote:Quite right, General Hobbs, how dare they assume that they're playing by the rules of the game.
I suggest reading the first couple pages of the rulebook.
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.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2013/11/24 16:37:59
Subject: Re:In regards to drop pods and interceptor..
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Captain of the Forlorn Hope
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General Hobbs wrote: PrinceRaven wrote:Quite right, General Hobbs, how dare they assume that they're playing by the rules of the game. I suggest reading the first couple pages of the rulebook.
Which part specifically, because PrinceRaven is correct. Even then it is not easy to see through a drop pod even if the doors are open. Check out this informative post: http://www.dakkadakka.com/dakkaforum/posts/list/30/561897.page#6237302
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This message was edited 1 time. Last update was at 2013/11/24 16:44:31
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/11/24 18:02:49
Subject: In regards to drop pods and interceptor..
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Tough Tyrant Guard
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Iirc a poll here showed most people open the doors or play it as if the doors are open, tho I'm having trouble finding it so you might want to do your own search. Either way you want to play it you should check with your opponent, as its likely to be a short game if you don't and have different ideas when it drops down.
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It's my codex and I'll cry If I want to.
Tactical objectives are fantastic |
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![[Post New]](/s/i/i.gif) 2013/11/25 02:45:30
Subject: Re:In regards to drop pods and interceptor..
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Tea-Kettle of Blood
Adelaide, South Australia
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General Hobbs wrote: PrinceRaven wrote:Quite right, General Hobbs, how dare they assume that they're playing by the rules of the game.
I suggest reading the first couple pages of the rulebook.
The Most Important Rule? I don't see it saying anywhere that you should assume everyone plays by your house-rules.
I'm not against house-rules, I'm against people sitting down and playing a game and suddenly bringing up a house-rule on turn 3. You should never walk into a game assuming you'll be playing by your house-rules unless you're up against a regular opponent. If you want to house-rule stuff, fine, do your opponent the courtesy of discussing them before the game, not bringing them up right when it's most convenient for you.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/11/25 08:42:40
Subject: In regards to drop pods and interceptor..
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Longtime Dakkanaut
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Fenris777 wrote:I've read recently that you can choose to have some doors up, and some down on a drop pod upon landing at your discretion.. does this mean I could disembark my squads behind the pod with the doors blocking LOS to the interceptor weapon?
If the part highlighted in red is true then yes, you can block LoS to the interceptor weapon. However weather or not the highlighted portion is true requires a discussion with your opponent, preferably before the start of the game.
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![[Post New]](/s/i/i.gif) 2013/11/25 09:26:15
Subject: Re:In regards to drop pods and interceptor..
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Hoary Long Fang with Lascannon
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Problem here is that drop pods cause problems that have to be discussed before the game either way. If you glue them shut you potentially have a LOS discussion with your opponent. If you dont glue them you potentially have a discussion if the doors are counted as its hull or not. Drop Pods are a mess and i discuss the rules about them before the game with my opponent and since i didnt glue them (and think they look 100% more awesome when openend) we usually agree on TLOS and the doors not counted as its hull. I recommend this for people that want to have less rules discussions in their games. I personally wouldnt have the slightest problem with an opponent wanting to play his drop pods with closed doors and still use TLOS and i really dont understand why some people are so mental about it. As long as we play it consistent throughout the game and he doesnt start shooting his stormbolter im fine.
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This message was edited 4 times. Last update was at 2013/11/25 09:31:24
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![[Post New]](/s/i/i.gif) 2013/11/25 09:40:25
Subject: Re:In regards to drop pods and interceptor..
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Judgemental Grey Knight Justicar
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Mywik wrote:Problem here is that drop pods cause problems that have to be discussed before the game either way.
If you glue them shut you potentially have a LOS discussion with your opponent.
If you dont glue them you potentially have a discussion if the doors are counted as its hull or not.
Drop Pods are a mess and i discuss the rules about them before the game with my opponent and since i didnt glue them (and think they look 100% more awesome when openend) we usually agree on TLOS and the doors not counted as its hull. I recommend this for people that want to have less rules discussions in their games.
I personally wouldnt have the slightest problem with an opponent wanting to play his drop pods with closed doors and still use TLOS and i really dont understand why some people are so mental about it. As long as we play it consistent throughout the game and he doesnt start shooting his stormbolter im fine.
Probably the best answer in this thread, most people I think play it like that but I guess unless there is an faq then you will have the usual waac player who will try pull something. As mentioned before though just talk to your opponent at the start of the game.
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