Okie dokie, so a little while back, before the C:I drop, I built a list out of the models I had, well, more models came today and now I have new stuff to play with that I can Counts As my non-red stuff as. So here's a new list, using only models I have at my disposal (with a few fibs on WYSIWYG) keep in mind, this is semi competitive at best right now. It's just to have fun with a bunch of guys at a local club.
HQ:
Captain, Infernus Pistol, Power Weapon, Jump Pack
Librarian, Storm Bolter, Jump Pack, Lance and sword or shield
Honor guard, 3x melta guns, jump packs
Honor guard, 3x melta guns, jump packs
Troops:
10 assault marines
5 assault marines, rhino
Fast attack:
5 Vanguard Vets, Powerfist on the Sarge, two melta bombs
Heavy Support:
5 Devestators, 4 missile launchers
Inquisitorial Detachment:
Ordo whatever Inquisitor, 3x servo skulls, power armor, ML1
Inquisitorial Henchmen squad
5x power armor, all with bolters, two with flamers, Rhino
So the Inquisitor will roll for Perfect Timing and just take Prescience if he doesn't get it, hanging out with the Devestators and making them much more effective.
Henchmen go after blobs of things.
Honor Guard deepstrike (each with an HQ attached) to go after vehicles.
On the Libby, I always try to take Lance, If they have lots of AP3 but no ignores cover, I take shield, if they're going to charge me after deepstriking, I'll probably take sword or 2 BRB powers.
Vanguard Vets hunt Monstrous Creatures. If they fly, ML and bolter fire knocks em out of the sky. Then Vets DS next to them, heroic intervention and shove a fist and some melta bombs down their throat. Same strategy with vehicles if there are no MCs.
My ten man ASM combat squad, all three assault squads hide as best as possible out of LOS until they can jump on objectives at the end of the game.
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