Switch Theme:

Skullcrusher Options  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut





For those of you who run Skullcrushers often, do you consider any of the command to be worthwhile?

Also, is it Ensorcelled weapons as the way to go, or is there a case for Lances or hand weapons?

Is it better to run 3 plain guys with just a set of weapons, or does the standard help out a lot?

hello 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

You can go for two units of 3 with musicians, or a unit of 5 with a standard and musician.

The champion isn't worth it.

As for ensorcelled weapons, it depends on whether you expect to break the opponent in the first round. If you're in a meta without much in the way of ethereal or steadfast. then lances are the way to go.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in ie
Sniping Hexa




Dublin

Lance are also good if there's a lot of High Elves around (as most High Elves armies will take the BotWD)

 
   
Made in kr
Regular Dakkanaut




If you'll use them for grinding matches, enscorcelled weapons is the way to go. Static number of str 5 attacks trumps dynamic str 6, followed by str 4 from the riders.

With this incarnation of WoC I am liking lances on chaos knights more and going enscorcelled on the skullcrushers
   
Made in gb
Longtime Dakkanaut





How much does the standard do for them?

Also, what configurations? I saw 3 and 5 being mentioned. Do the mounts get supporting attacks from behind, so would larger units be a waste?

hello 
   
Made in be
Kelne





That way,then left

The mounts do lose their supporting attacks, so building ranks might not be advantageous. I had the same problem with my monstrous cavalry unit :c
   
Made in us
Bloodthirsty Chaos Knight





Las Vegas

I like them in units of 3 with musician and standard. The standard just gives a little extra oomph against static CR from ranks that they'll often run into, and you don't want to lose combat when you've got frenzy. I'd say the standard is negotiable, but the musician is mandatory for swift reforms, since you'll be getting yoinked around by forced overruns and the like.

Anything bigger than 3 becomes very expensive. I'd much, MUCH rather run two units of 3 than one unit of 6, and if I'm considering a unit of 5 I'd just run two units of 3 and find the points from elsewhere in the army. Two units of 3 Skullcrushers is just plain mean.

This message was edited 1 time. Last update was at 2013/11/26 17:32:45


   
Made in gb
Longtime Dakkanaut





I also guess the banner allows the magic 1-per-game reroll for leadership which can be handy for frenzy units as they won't always be in BSB range.

hello 
   
Made in us
Bloodthirsty Chaos Knight





Las Vegas

Certainly not a bad idea at all, no.

   
Made in gb
Bloodthirsty Chaos Knight



Edinburgh, Scotland

The standard helps; beating static cr on the charge is crucial, so every bit of cr you can bring is going to be great. I pref to run them 4 wide, as this is the number that will always get into combat with units (not with lone models, but hey).
Muso is good, but mainly for quick reform, after you have been frenzy kited - consider swapping it for the gleaming pennant and avoid getting kited in the first place.

Nite 
   
Made in us
Courageous Silver Helm





I've also seen large units with a lord on daemonic mount do horrible things to people. We're talking 7 crushers and a 1+/3++ reroll 1s type thing, maybe with crown of command in there too so they can tank whatever.
   
Made in us
Sneaky Sniper Drone




 John Rainbow wrote:
I've also seen large units with a lord on daemonic mount do horrible things to people. We're talking 7 crushers and a 1+/3++ reroll 1s type thing, maybe with crown of command in there too so they can tank whatever.

Except you can't have a tzeentch marked lord in a unit with MoK so that's illegal
   
Made in gb
Bloodthirsty Chaos Knight



Edinburgh, Scotland

1+ 4++ 1++against magic is doable

Nite 
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: