Switch Theme:

Dreadfleet Wind direction  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Hurr! Ogryn Bone 'Ead!




Castro Valley, CA

I'm trying to learn how to play this game so that I can share with my friends the fun of miniatures, but the wind system kinda confuses me. Mainly, it's the direction of the wind blowing. I know that at the beginning of the game you roll two dice and that's where the wind starts blowing, but I fail to understand if the direction of the wind will always blow in that direction. Could someone help me understand this system better? Much thanks in advance.

DS:90S-G++MB--I--Pw40k12+D+A++/aWD-R++T(Ot)DM+
"It is said remorse is the pain of sin. We feel no remorse."

You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
 
   
Made in gb
Wicked Canoptek Wraith






Hi I have dreadfleet love the game.
Wind gauge changes everytime a player uses their fate card so the left number at the bottom of the card represents wind strength. The number on the right represents how many spaces the wind gauge moves and which way for example wind gauge is at 4,6 you draw a fate catd thats strength (3) and moves 4 spaces clockwise it is now at 5'4 heading.
Hope this helps and which side do you play usually.

2000pts
1500pts
4500pts
1000pts

BLOOD FOR THE BLOOD GOD!!

We are here to take back what is ours.


I am Red/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both chaotic and orderly. I value my own principles, and am willing to go to extreme lengths to enforce them, often trampling on the very same principles in the process. At best, I'm heroic and principled; at worst, I'm hypocritical and disorderly.

>

I am Red/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both chaotic and orderly. I value my own principles, and am willing to go to extreme lengths to enforce them, often trampling on the very same principles in the process. At best, I'm heroic and principled; at worst, I'm hypocritical and disorderly.
 
   
Made in us
Hurr! Ogryn Bone 'Ead!




Castro Valley, CA

I played this only once so far as not many people are too interested in it right now, but I did enjoy playing as the ghost ship. Sorry to say I can't recall the name right now.

DS:90S-G++MB--I--Pw40k12+D+A++/aWD-R++T(Ot)DM+
"It is said remorse is the pain of sin. We feel no remorse."

You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
 
   
 
Forum Index » Other Games Workshop Fantasy Games
Go to: