I've been wracking my brain trying to come up with a new Chapter Tactic for my chapter, the Knights Eternal. I've gone through some drafts, but i think it's time to crowd-source
Basic theme: medieval style army, similar to Space Wolves, but less "wolf/viking" and more "horse/monk"
Drafts:
- Super resilient, something along the lines of Iron hands or Red Scorpions (
FnP for
tac squads).
- Something similar to Sister of Battle Acts of Faith,
Ld test gets you a nifty (and powerful) ability once per game.
- Give them Brotherhood of Psykers and allow them to choose between Iron Arm, Endurance, and Warp Speed, but instead of D3 bonuses it's just +1 for the turn, but if the unit wanted to take the psychic test on a
3D6 the normal power would be used.
Any suggestions? I'm leaning towards either a permanent effect or the
AoF effects, since the Psyker one isn't really balanced.