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Hi if anyone can help me with this it would be ace.... Do the new Apoc rules still allow for walkers to be carried within super heavy transports? I couldn't find any mention of it in the latest HH book which has me a little worried as it's the main reason I got a Crassus. In the old IA/Apoc books it used to be 1 walker to 10 men I hope it hasn't been axed.
Unfortunately it has. Unless the transport gives specific permission for Walkers (such as drop pods) they cannot embark.
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia
2013/12/02 02:31:04
Subject: Re:Super heavy transports and dreadnoughts.
Nooooooo that is sad I really enjoyed the anything goes apoc rules of the last edition.... Maybe no one will notice, we play hidden cargo rules heheh so by the time they get out it will already be to late