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Gunmage shoots at enemy model 10" away in the open, rolls a 6 for distance, so the enemy model is moved 3" directly away from the gunmage, ending up on the 13" mark as if you were measuring range for the shot (I know you don't measure further than you shoot, but I can't think of a better way to describe it) Gunmage shoots at same enemy model same distance away rolling the same distance, but there is another enemy model 1" behind this one. The enemy model hit is pushed back until it contacts this other model's base, and then stops moving. No damage or anything is done to either model (apart from the damage from the initial shot, so no collateral damage I should say) Does that help?
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