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It's a fun list. Unfortunately, it has a lot of bad match-ups. I would drop two harriers for two more shredders. They are your assassination pieces. Rabid, run around threatening pieces, cast manifest destiny, feat, and charge up the field. Harriers, and stingers are to clear the way. An opportune scourge would be great but not necessary. 4d6 drop the lowest on hit and damage is pretty accurate.
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