Elite Tyranid Warrior
Edmonton AB
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Got a fight with some crons tomorrow and wanted some opinions on my list for it. Any advice would be greatly appreciated
+ HQ + (242pts)
* Commander (192pts)
Command and Control Node, Crisis battlesuit, 2x Flamer, Multi-spectrum Sensor Suite, Neuroweb System Jammer, Puretide Engram Neurochip, Stimulant injector, Vectored retro-thrusters, XV8-02 Crisis 'Iridium' Battlesuit
* Ethereal (50pts)
+ Elites + (400pts)
* XV104 Riptide (205pts)
Early warning override, Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Twin-linked fusion blaster, Velocity tracker
* XV104 Riptide (195pts)
Early warning override, Ion accelerator, Positional relay, Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system
+ Troops + (399pts)
* Fire Warrior Team (216pts)
EMP grenades, 11x Fire Warrior Shas'la with pulse rifle, Photon grenades
* Devilfish (95pts)
Burst cannon, Disruption pod, Two Gun Drones
* Fire Warrior Team (108pts)
12x Fire Warrior Shas'la with pulse rifle, Photon grenades
* Kroot Carnivore Squad (75pts)
Kroot Hound, Sniper rounds
* 10x Kroot
10x Kroot rifle
+ Fast Attack + (231pts)
* Pathfinder Team (77pts)
Photon grenades
* 7x Pathfinder Shas'la
7x Pulse carbine with Markerlight
* Pathfinder Team (77pts)
Photon grenades
* 7x Pathfinder Shas'la
7x Pulse carbine with Markerlight
* Pathfinder Team (77pts)
Photon grenades
* 7x Pathfinder Shas'la
7x Pulse carbine with Markerlight
+ Heavy Support + (476pts)
* Hammerhead Gunship (190pts)
Disruption pod, Railgun with submunitions, Twin-linked smart missile system
* Longstrike
* Hammerhead Gunship (146pts)
Blacksun filter, Disruption pod, Railgun with submunitions, Twin-linked smart missile system
* Hammerhead Gunship (140pts)
Disruption pod, Ion cannon, Twin-linked smart missile system
Tau Empire: Farsight Enclaves (Allied Detachment) Selections:
+ HQ + (60pts)
* Cadre Fireblade (60pts)
Markerlight, Photon grenades, Pulse rifle
+ Elites + (235pts)
* XV104 Riptide (235pts)
Early warning override, Earth Caste Pilot Array, Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Twin-linked fusion blaster, Velocity tracker
+ Troops + (174pts)
* XV8 Crisis Team (compulsory)
Bonding Knife Ritual
* Crisis Shas'ui (57pts)
Crisis battlesuit, 2x Fusion blaster, Vectored retro-thrusters
* Crisis Shas'ui (57pts)
Crisis battlesuit, 2x Fusion blaster, Target lock
* Crisis Shas'ui (57pts)
Crisis battlesuit, 2x Fusion blaster, Target lock
+ Fast Attack + (183pts)
* Sun Shark Bomber (183pts)
Decoy launchers, Disruption pod, Networked markerlight, Pulse bomb generator, 2x Seeker missile, Twin-linked missile pod
* 2x Interceptor Drone
2x Twin-linked ion rifle
Fortifications (Fortification) Selections:
+ Fortification + (100pts)
* Aegis Defense Line (100pts)
Gun emplacement with quad-gun
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Sneaky Sniper Drone
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A few thoughts:
HQ: 2 flamers really aren't doing anything for you. You can only fire one in overwatch, and you really shouldn't ever be firing with him in your shooting phase. You could also skim some other points here by dropping the jammer,
Troops: fire warriors are okay, although the top lists often use kroot. However, you're loading them down with upgrades and a devilfish, which are probably just holding you back points-wise. I'd skim these down to a bare-bone unit of 8 or 10.
Also, you should have at least 5 scoring units at 2500. I'd take at least another unit of kroot.
Elites: I'm confused as to why you took a positional relay on your riptide.
Heavy: I think you'd be better off with some broadsides instead of just hammerheads. Broadsides or Skyrays here are probably best.
Farsight: I'd drop the fireblade and take the ethereal as my farsight HQ. Free up points there. Also, if you want to take the sunshark for less competitive reasons: cool, I like playing with the sunshark. Its a lot of fun. If you're looking to get as strong of list as possible: use the points for more kroot or broadsides.
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