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Black Guard are doing just fine. They can't dish out the same damage that Executioners can, but they last a lot longer, and are much harder to counter.
-1 to enemy armour and +1 to your armour would cost the same, around +1pt/model.
An extra rank of WS5 ASF perma-Hatred supporting attacks is way better than Armour Piercing, especially on a unit that will probably have the Razor Standard.
Re-rolling 6's to wound is...hard to judge how expensive it is.
For both of these, why not just say "if they have this rule, they improve it by 1"?
But like I said. They're fine. They're all-around great, instead of being awesome at one thing and folding like a pack of cards when it comes to others.
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