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Chapter tactics: Not sure yet Thinking either white scar or ultramarine
HQ
Captain on bike -235
artificer armor
The shield eternal
The burning blade
Command squad on a bike- 350
5x grav gun
Troop
Bike squad w/ vet sgt Thunderhammer -208
7 space marine bikers
5 man scout squad w/ sniper rifles and missile launcher-75
10 man tactical squad with missile launcher w/ flakk missles -200
drop pod
Fast Attack
Storm Talon Gun ship Tl assault cannon Tl Lascannon -140
Storm Talon Gun ship Tl assault cannon Tl Lascannon -140
Heavy support
Devastor squad- 2x missle with flak and 2x with lascannon -160
Vindicator - siege shield- 135
Thunderfire cannon- 100
1743
Alright the idea is that the scouts infiltrate forward. The tactile squad then deep strokes down first turn near them to provide a forward fire base. During my first turn both the command squad and my bike squad with HQ turbo boost forward to get close. My thunderfire and devs lay down fire support. My Vindicator is there as a bullet magnet and will behave as such.
My storm Talons are my primary anti-air. Once that is done they will engage enemy ground forces. So Ideas? Suggestions? Also what chapter tactics should I take.
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