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2000 pts
Iron Hands (Raukaan):
1 MotF w/ ironstone (warlord)
1 Chap term w/ gorgon's chain
6 A Term 4 TH/SS 2 LC
1 LRC
10 Tac w/ melta and rhino
10 Tac w/ melta and rhino
6 Dev Cents w/ grav cannon
White Scars:
1 Ahazra Redth
5 Scouts w/ snipe
5 Bikes w/ 2 grav guns sgt w/ melta bomb
Idea is have the MotF, Chap, and terms in the LRC.
Ahazra with the Cents giving them night vision, prescience, intercept, charging them counts as a disorganized charge and shrouded.
Tacs will be combat squad inside the rhino.
The LRC and bikes push fast and harass. The cents follow up and also deal with any reserves. The Rhino's can drop Tac on strat points and harass with the last 5 with the melta. Any thoughts or tips?
Automatically Appended Next Post:
I recently played a game with this list and the cents did the most damage. In 2 turns they managed to kill an ork battle wagon and a snikrot group from reserves that came from my table edge behind them. between turn 2 and 3 they wiped 30 storm boyz in close combat and they only manage to wound 1 cent. Cents are way better than I thought. The only reason I started to lose cents was because ghazghkull thraka managed to catch up and join the fight with str 10 hits.
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