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Made in gb
Space Marine Scout with Sniper Rifle





Hey. I have a local gaming group I joined recently after moving into the area. Was looking for a bit of advice although I have already played it twice and won both times even with one game against a tau player with 2 riptides

Ultramarines Chapter Tactics 1749pts

Chapter Master, Artificer Armour, Thunder Hammer, Shield Eternal. 230pts

Chaplain 90pts

10x Sternguard vets, 3x combi meltas, 1x heavy flamer. Drop pod. 305pts

6x Vanguard vets. Powerfist and storm shield (sergeant) powermaul for regular vet. 164pts

10x Tactical Squad. Combi flamer, flamer and drop pod. 190pts

5x Tactical squad. Missile Launcher. 90pts

10x Scouts. All snipers and camo cloaks. 140pts

Thunderfire Cannon 100pts

Predator Annihilator. Lascannons all around and Chronus. 190pts

Land Raider 250pts

Most games I put the Chaplain, Chaptermaster and vanguard vets in the LR and charge straight to the enemy line. The rest of the army is quite flexible to take on other threats either hordes, heavy infantry or vehicles. I am also pretty flexible for scoring options and have used the drop pod of tac marines to capture points in the last 2-3 turns of a game.

Any advice how I could make tweak this to make it better?

   
Made in us
Death-Dealing Devastator





Seattle Area

I would say go HG instead of Vanguard vets. They have a better armour save and they have BP, Bolters and Power weapons stalk. Plus you can have 6 for only 160pts.

Carcharodon Astra, by the Emporer it is willed.  
   
Made in us
Regular Dakkanaut





The list looks pretty decent to me, though I'm pretty new to the game myself. what are the snipers there for?

 
   
 
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