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![[Post New]](/s/i/i.gif) 2013/12/16 03:15:20
Subject: Gauss and super heavies
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Wicked Canoptek Wraith
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Now that escalation has dropped, I may actually have to face super heavy vehicles. Can my warriors humble gauss guns still get glances on a 6 against super heavy vehicles?
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The key to strategy is not to choose a path to victory, but to choose so that all paths lead to a victory.
War is beautiful because it establishes man’s dominion over the subjugated machinery by means of gas masks, terrifying megaphones, flame throwers, and small tanks. War is beautiful because it initiates the dreamt-of metalization of the human body. War is beautiful because it enriches a flowering meadow with the fiery orchids of machine guns. War is beautiful because it combines the gunfire, the cannonades, the cease-fire, the scents, and the stench of putrefaction into a symphony.
-Filippo Tommaso Marinetti |
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![[Post New]](/s/i/i.gif) 2013/12/16 03:18:38
Subject: Gauss and super heavies
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Judgemental Grey Knight Justicar
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AFAIK they can
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2013/12/16 07:55:45
Subject: Re:Gauss and super heavies
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Longtime Dakkanaut
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Yes. Nothing changes as far as Gauss weapons are concerned.
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![[Post New]](/s/i/i.gif) 2013/12/16 17:48:12
Subject: Gauss and super heavies
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Wicked Canoptek Wraith
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Hooray! Bring on the baneblades!
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The key to strategy is not to choose a path to victory, but to choose so that all paths lead to a victory.
War is beautiful because it establishes man’s dominion over the subjugated machinery by means of gas masks, terrifying megaphones, flame throwers, and small tanks. War is beautiful because it initiates the dreamt-of metalization of the human body. War is beautiful because it enriches a flowering meadow with the fiery orchids of machine guns. War is beautiful because it combines the gunfire, the cannonades, the cease-fire, the scents, and the stench of putrefaction into a symphony.
-Filippo Tommaso Marinetti |
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![[Post New]](/s/i/i.gif) 2013/12/16 17:50:15
Subject: Gauss and super heavies
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Trazyn's Museum Curator
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Yep. Necrons are probably the least hurt by the addition of the Escalation and Stronghold Assault.
They will still get hurt by GC though.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/12/17 01:01:05
Subject: Gauss and super heavies
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Irked Necron Immortal
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yes they can, although I'm pretty sure super heavies have a ton more HP to glance off.
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![[Post New]](/s/i/i.gif) 2013/12/17 01:14:12
Subject: Gauss and super heavies
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Dangerous Outrider
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Baneblades have the equivalent of 9 Hull points right? That's about 90 Gauss shots. So about 600 points of Warriors to destroy 500 points of Banblade? Still, it's nice that you're never in a situation where you can't hurt it.
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![[Post New]](/s/i/i.gif) 2013/12/17 01:21:04
Subject: Gauss and super heavies
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Auspicious Daemonic Herald
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Necrons love escalation, not only do they get an amazing super heavy but they have the guass rule to deal with other super heavies
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![[Post New]](/s/i/i.gif) 2013/12/18 01:11:12
Subject: Re:Gauss and super heavies
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I'll Be Back
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Hi All, as a Necron player, I would love for gauss to work against super heavies... But I'm interpreting the "Invincible Behemoth" rule in Escalation differently. Rule on page 13 states "...any attacks or special abilities that permanently lower the Armour Values of the target vehicle do not affect a Super-heavy vehicle." Maybe this is a discrepancy between codex and Escalation, but until a FAQ clarifies I'm assuming the worst (as a Necron!). Would love to hear other thoughts!
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![[Post New]](/s/i/i.gif) 2013/12/18 01:20:56
Subject: Re:Gauss and super heavies
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Beast of Nurgle
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That would stop things like entropic strike from working against super-heavies. Gauss Simply glances on a set number, which nothing in the SH rules stops from happening.
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![[Post New]](/s/i/i.gif) 2013/12/18 02:02:28
Subject: Re:Gauss and super heavies
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I'll Be Back
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Thanks pyre-very good point!
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![[Post New]](/s/i/i.gif) 2013/12/18 05:13:47
Subject: Re:Gauss and super heavies
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Shas'ui with Bonding Knife
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Dupiello wrote:Hi All, as a Necron player, I would love for gauss to work against super heavies... But I'm interpreting the "Invincible Behemoth" rule in Escalation differently. Rule on page 13 states "...any attacks or special abilities that permanently lower the Armour Values of the target vehicle do not affect a Super-heavy vehicle." Maybe this is a discrepancy between codex and Escalation, but until a FAQ clarifies I'm assuming the worst (as a Necron!). Would love to hear other thoughts!
That dose gimp scarabs because they permanently drop the armor, but your warriors are A-OK as they only need to roll a 6 to score a glance. Warriors don't change the armor of a vehicle, just like grav and lance.
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