2000pts of Tyranid goodness
HQ - 260pts
1 Flying Hive Tyrant w x2 Brainleech
Dev, trading powers for Biomancy 260
Elite - 330pts
2 Hive Guard
2 Hive Guard
Doom of Malan'tai in naked pod
Troop - 780pts
1 Tervigon w
ST AG TS Catalyst
1 Tervigon w
ST AG TS Catalyst
15 Devilgaunts in pod
15 Devilgaunts in pod
Fast Attack - 120pts
10 Gargoyles
10 Gargoyles
Heavy Support - 510pts
1 Trygon w
TS
1 Trygon w
TS
2 Biovores
I like to play an army that is reactive, that can adapt to what ever might be going down on the field. I feel the pods embody this
Plan is to use Trygons/
HT/Gargoyles to mess with the opponents target priority.
The
HT will pretty much fly straight in, grab the spotlight and hopefully gun down or seriously weaken a unit that has been identified as a threat. Trygons will be on infantry eating duties, squeezing them out of transports with support from
HG if necessary.
Biovores lay down mines where ever tight groups of infantry are, or else just dropping mines to inconvenience the movement of some units.
Devilgaunts are to come in where they are needed, distract my opponent and by sheer volume of fire (45 shots) take down either a scoring unit or some kind of threat.
Doom will do what the Doom does, feed on brains/souls.
Tervigons do the standy and sit on objectives pumping out the little ones, also keeping
HG and Biovores in synapse.
I think the list sort of speaks for itself...any suggestions would be greatly appreciated! Its most likely this army will find itself up against Space marines, Space wolves, Chaos marines, Dark eldar, Grey knights, possibly some Tau at some point. So any points in that sort of direction would be great!
Cheers