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Made in us
Fate-Controlling Farseer





Fort Campbell

Farseer

Wraithguard x5 w/ D-Scythes
Wave Serpent w/ SL's Holofield, Spirit Stones

Guardians x10
Wave Serpent w/ SL's Holofield, Spirit Stones
Guardians x10
Wave Serpent w/ SL's Holofield, Spirit Stones
Jetbike x3 w/ SC
Jetbike x3 w/ SC
Jetbike x3 w/ SC

Vyper x2 w/ SC's and Holofields
Warpspiders x6
Nightwing Fighter

Wraithknight
Dark Reapers x5 Exarch w/ Fast Shot

I think it's obvious the goal here is speed. My AV13/14 shooting is a little weak, but what I have is durable so should be able to deal with most things short of an IG armored company or Cron vehicle list. First time I'll have tried out reapers this edition. I usually work War Walkers in, but their being painted right now, so not feasible for the game I built this for.

Full Frontal Nerdity 
   
Made in us
Agile Revenant Titan






Austin, Texas.

I believe you mean escalation is allowed

as it is the lsit looks pretty good, just drop the spirit stones to add shuiken cannons to the serpents.

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

Sorry, Serpents have Cannons. Forgot to add that in there.

We won't be playing escalation tonight, just regular 40k.

Full Frontal Nerdity 
   
Made in nl
Emboldened Warlock





Groningen

That Farseer isnt going to do a whole lot in a Wave Serpent. Might consider taking a Spiritseer, to make those WG scoring?
   
Made in us
Fate-Controlling Farseer





Fort Campbell

He actually sat back with the reapers. Guided them and the Vypers throughout the game, to great effect. Given the mission that we played as well, he needed to stay as far from the fray as possible.

Did one from the Black Legion book, kill point mission where the Warlord was worth 5 points.

Full Frontal Nerdity 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 djones520 wrote:
Sorry, Serpents have Cannons. Forgot to add that in there.

We won't be playing escalation tonight, just regular 40k.


well is there that big of a difference playing escalation, and playing with forgeworld?

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 ninjafiredragon wrote:
 djones520 wrote:
Sorry, Serpents have Cannons. Forgot to add that in there.

We won't be playing escalation tonight, just regular 40k.


well is there that big of a difference playing escalation, and playing with forgeworld?


Yes... most Forgeworld is regular 40k playable. Only a small portion of it is considered "super heavy".

Full Frontal Nerdity 
   
 
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