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Made in us
Fleshound of Khorne




Elkton, MD

Hi there, I'm just starting up Eldar and there's an escalation league going on that increases 250pts per. I have a Spirit Seer, Crimson Hunter, one extra Wraithguard box, and a Ghost Warriors box set.

What I'm thinking up is

Spirit Seer w/ Shard of Anaris 110

Wraithguard x7 224
Wraithguard x5 160

I'm thinking of expanding this with a Wave Serpent and getting the Wraithblades in it for later on when CC becomes more relevant.

Any advice on how to build up to I believe 1,850 end or 2k end, is appreciated too.

Thanks in advance!

This message was edited 1 time. Last update was at 2013/12/18 06:39:57


 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Shard is a bit pointless on the Spiritseer he's not good in combat so you don't want to use the weapon you just spent 40 points on.

Your issue is that you are short ranged and slow moving with a low model count. Unfortunately at 500 points with a Wraith army there is no way to solve that problem.

Wraithblades are terrible never use them. The Serpent is a good idea, 2 would be better. Now you have range and maneuverability. Their load out is Scatter Laser, Holofields and Shutiken cannon always.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Fleshound of Khorne




Elkton, MD

Right about the Shard, I misread the Shard and Spirit Stone together, so I would assume it would look more like this after redistribution:

Spirit Seer 85

Wraithguard x 7 224
Wraithguard x 6 192

Are Wave Serpents my only means of getting more mobile as the league goes on, or are there other options to get these guys moving?

ALSO, would the Ilyaden supplement help my army out? I don't see a specific forum to ask this, but I'd figured it's army list related.

This message was edited 1 time. Last update was at 2013/12/18 06:56:23


~2500-3000pts
starting
Skaven ~2500 
   
Made in us
Executing Exarch





The Twilight Zone

I agree with flingit. Your 1st matchup in the escalation league will be rock paper scissors. They can either shoot you down before you get range, or you will march up and ruin Christmas for your opponent. Consider a wraith unit, and something else. 500 points is not kind to wraith lists. 5 wraithguard with a spiritseer, plus some quick dirty scoring unit like jetbikes, and maybe a heavy support such as a wraithlord would work. Wraithlords are VERY hard to deal with at low point levels, and provide good long ranged dakka. Basically you auto lose against mech guard, or DE, but you could probably stomp marines in your current build.

The Iyanden supplement is the eldar codex on roids. It replaces our crappy warlord table with the best warlord table in the game, unlocks voice to twilight(which synergizes with the spirit stone, and wraith heavy lists), multiple spiritseers in one HQ slot, heavy support wraith warlords, and some really awesome artifacts. It has NO downside, so yes take it. You will want it in larger games.

Voice of twilight can help your wraiths move, but it is no substitute for the wave serpent. Serpents are both transports and battle tanks, and you need them for competitive play. 1 every 500 points goes a long way, it also helps deliver your wraiths into place. I swear by the build flingit says, but if points are tight(and only if) the shuirken cannon can be left behind.

Wraithblades are not unplayable, but if you want to play them 10 with axes and shields is the way to go. Fill the unit with as many spiritseers, farseers and other characters you can ally and squeeze in. You now have a neigh unkillable fearless scoring unit with enough melee to ward off most threats. Iyanden lists generally lack crowd control, so as you scale up add in anti troop/anti horde to your list.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Fleshound of Khorne




Elkton, MD

Ok, so the list should look a lot more like this:

Spirit Seer w/ Stone 85

Wraithguard x 5 160
Windrider Squadron +2/3 102

Wraithlord Scatter/Lance 160

7 over if I go with the three, but I'm sure my opponents would allow.

Also thanks for the insight on the supplement, definitely going to pick it up.

~2500-3000pts
starting
Skaven ~2500 
   
Made in us
Agile Revenant Titan






Austin, Texas.

I like that list above allot, but i would recomend x2 star cannons on the wraithlord, or x2 lances. i dont know if there are any restrictions on what you can bring, and if you might be facing a land raider, so i dont know if lances will be best. scatter lance isnt the best because its mixed roles. better i would say to just have 2 of the same gun

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Regular Dakkanaut





The second list is much much more efficient in the long term. The key is 5 man Wraith units so you can upgrade to wave serpents at first upgrade.

I would run spiritseer bare which lets you put a cannon on one bike unit and not be over.

First upgrade would be a kitted out wave serpent and scythes on the guard.

I personally would also recommend twin star cannons on The Lord. That lets him handle the troop killing role you are going to have issues with initially
   
Made in us
Longtime Dakkanaut




United States of America

I would say drop the stone, take double scatters on lord also take duel flamers always on WLs for the 2 d3 over watch.

Also with the pts left over you can drop 1 jetbike squad and take a x5 ranger units for your objective and who knows maybe they will do somthing like get first blood vs a rhino!

11k+
4k
7k
3k 
   
Made in us
Fleshound of Khorne




Elkton, MD

@ninjafiredragon

There's no restrictions on escalation as long as we meet basic Force Org. and points.

@serathnal

So basically, I would want to see my list as

Spirit Seer 70
W-Guard x 5 D-scythes 210

Wave Serpent w/ TL Brightlance, Ghostwalk, Holofield, Vectored Engines 170

Windrider Squadron x 3 + one cannon 61

W-Lord w/ dual flamers and dual starcannons 160

for a total 671/750.

I'm thinking about what Arbiter said about taking some Rangers as well to get the most out of my points, unless I'm missing something here.

~2500-3000pts
starting
Skaven ~2500 
   
Made in us
Regular Dakkanaut





That would be my position for 750. That leaves 80 points for either a small dire avenger or ranger squad for a backfield objective holder. I would take the DAs so that I could get to a second WS more quickly
I might have overstated the WS. I would stick with the traditional SL SC Holofield lineup
   
Made in gb
Ultramarine Chaplain with Hate to Spare






Rangers are poor. Not a great backfield unit with the amount of ignores cover around these days. You don't have to hold any objectives ever remember that. As Eldar you don't want to be taking and holding objectives that is for the lesser races. You merely turn up at the objective exactly when you need to. That is why Jet bikes are the best objective grabbers for Eldar. Chuck in the fact they are a twin linked rending Space Marine that moves like a jet bike for just 3 points more than the marine and you are golden. Also laugh as it costs the marine 10 points (and 5 bodies rather than 3) to get 3 S5 shots that he can't move and fire with whilst for the same points you get 3 S6 shots which are rending...

I would not take duel scatter lasers unless you have a Farseer, otherwise you are paying for laser lock and getting no benefit as for instance you get more S6 hits from SL and Shuriken Cannon over half of which have rending and its 5 points LESS! SL and Starcannon, double Starcannon and double bright lance are the only options you want. Look what you list needs help with and kit the Wraithlord appropriately (horde+MEQ control, TEQ killing power, AT respectively).

As for the 750 list yes flamers on the WL always. Go with the build I suggested on the Serpent though Vectored Engines are brilliant on D-Scythe transports as it gives you about 5" extra threat range without exposing your rear.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 Indestry wrote:
@ninjafiredragon

There's no restrictions on escalation as long as we meet basic Force Org. and points.


Well then heres a fun list.

hq
spirit sear

troops
5 rangers
5 rangers
Lord of war:
Eldar Lynx.


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Longtime Dakkanaut




United States of America

Space marines are 16pts each vs a jetbike 21.

11k+
4k
7k
3k 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





 Arbiter wrote:
Space marines are 16pts each vs a jetbike 21.


Jetbike are 17 what codex are you looking in? Marines are 14 except BA who are out of date.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Wondering Why the Emperor Left




 ninjafiredragon wrote:
 Indestry wrote:
@ninjafiredragon

There's no restrictions on escalation as long as we meet basic Force Org. and points.


Well then heres a fun list.

hq
spirit sear

troops
5 rangers
5 rangers
Lord of war:
Eldar Lynx.



This is not 500 points..?

Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army.  
   
Made in us
Longtime Dakkanaut




United States of America

UMM in my defense I have short term memory loss (4th ed codex).

11k+
4k
7k
3k 
   
 
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